We rely on radar WAY too much

Call of Duty Ghosts General Discussion

Re: We rely on radar WAY too much

in reply to Ghamorra

In this game, I use sound to guide my movements as a priority.  That is probably due to me using the Astro A40s in this game though.  Anyway, on the radar thing, I use the radar to identify my team's direction and "front line."  I don't really bother with the red pac-man dots as they will bait you into someone using off the grid.  So for me, the radar is still useful.  If I know where my team is and where they are spawning and which direction they are going, I can 99% of the time know where the enemy team is and also where their flanking players are.  Use that with sound and that's the key to doing well in core.  I'm not too concerned with campers.  I think they are lazy, but whatever floats their boat.

I do like the no HUD approach in HC and it would be an interesting playlist if they offered no HUD core TDM.

Level 16
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Re: We rely on radar WAY too much

in reply to Ghamorra

Any tool in this game can become a crutch.  I've too run into guys and wondered how they'd not seen me, the only logical assumption is they were looking a something else and in my mind I agree it's most likely the minimap.

However, I'm not sure it's a bigger percentage compared to the people who rely solely on other things awareness enchancement tools, e.g. people who rely on tracker sights or thermal to spot people, or people who rely on sound and therefore amplify.  Sure, the people who use mini map frequently will find HC difficult.  But I see it in the same way that since DS was buffed, we've had a load of threads to buff amplify, as equally that was a crutch.

Level 16
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Re: We rely on radar WAY too much

in reply to admunday

Or they were staring down a Thermal or Tracker Sight and you were either...

A.) Not glowing due to Incog and they easily missed you somehow.

B.) Were outside the Tracker Sight's sight. (In the blurred peripheral vision, of which I'm sure many people don't pay THAT close attention to.)

...similar to how a bunch of Target Finder users in BO2 tend to end up handicapped by looking only for the highlight boxes and anyone not highlighted, they assume is a friendly (as, obviously, it didn't highlight friendlies). It's why I found Cold Blooded to be A LOT better than what I saw many people act like/claim it was ("useless", "pointless", etc).

Level 24
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Re: We rely on radar WAY too much

in reply to Ghamorra

I basically only use radar for seeing where my teammates are.  That is more of an indication of where the enemy is.  Watch you tube of EliteShots and watch his eyes.  He only glances from time to time

Level 42
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Re: We rely on radar WAY too much

in reply to KurtK24

KurtK24 wrote:



I basically only use radar for seeing where my teammates are.  That is more of an indication of where the enemy is.  Watch you tube of EliteShots and watch his eyes.  He only glances from time to time


I use to do this too for this  very same reason. Since spawns have been so bad the last few titles I can't exactly trust that anymore

Level 75
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Re: We rely on radar WAY too much

in reply to Ghamorra

You got my number. I admit it. I am too reliant on the mini map. I try not to be. I tend to look most often when I'm moving around the map and I can't find anyone to shoot. Which is a lot when many of the players seem to be not moving around too much. Seem not to be. I may just be impatient in finding an enemy to take out. But, yes, you make an excellent point. I sometimes play HC so that I'm forced to use only my view.

Level 21
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Re: We rely on radar WAY too much

in reply to Ghamorra

Weird, i rarely experience 2 satcoms up at once, at least, not long enough to be of concern. Its why i haven't used Off the Grid since launch.

I actually thought this was the first COD that wasn't a case of chasing dots on a map, adding that much needed extra layer of difficulty. I also attributed this to the abundance of play-safers/campers along with map layout. I went back and played other CODs and its as easy as pacman.

With that said, alot of players are so desperate for a red dot that they all go chasing after the one who doesn't use a silencer. I think though, to help against static games players need some sense of location. For me Ghosts has balanced it well.

Somewhat related, i've noticed recently the 'stompees' (those getting stomped) wising up and switching to an Oracle class, good for them.

Edit : I forgot to mention, i recently played on Xbox and i did notice that there was alot more Satcoms. I quickly realised it was due to the amount of 10 year olds playing. Please note, im too old for console wars lol.

Level 11
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Re: We rely on radar WAY too much

in reply to Warlord-Chojin1

10 year olds?

So.. anyone using them to help their team is juvenile?

Guessing you are a PC elitist putting down our entire community for your own amusement?



"You ain't gotta like me, you just mad,cause I tell it how it is, and you tell it how it might be" - Victory
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Re: We rely on radar WAY too much

in reply to NiceDrewishFela

"So.. anyone using them to help their team is juvenile?"

No you have mis-understood. It can't be a wild assumption to make, in fact that has been my experience so far, that there are an awful lot of kids playing on Xbox, kids that, will sooner be reaching a Satcom via Assault or Support than a Loki for example. The reason i mentioned it is perhaps the OP was playing on Xbox, i missed it. Im on PS3.
Im interested to know in words the thought process which led you to the conclusion that i was refering to 'anyone using them to help their team is juvenile'. Which is a bit stupid really. Don't you think.

Level 11
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Re: We rely on radar WAY too much

in reply to Warlord-Chojin1

Edit : I forgot to mention, i recently played on Xbox and i did notice that there was alot more Satcoms. I quickly realised it was due to the amount of 10 year olds playing. Please note, im too old for console wars lol.


That is stupid.



"You ain't gotta like me, you just mad,cause I tell it how it is, and you tell it how it might be" - Victory
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Registered: ‎02-09-2011

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