Am I going to be the only one laughing when Treyarch's game has the same hit detection as AW and Ghosts? From what I can gather, the main complaint about ghosts is you die too fast and people want more health.. Realistically "too many campers" is an invalid reason because I see the same number of campers in all CoD's. Back to the point though, looking at the detection I noticed in AW, it looks exactly the same as Ghost's, so I deduce that Treyarch's game will follow that trend.. which I prefer, because I don't like firing an entire mag directly at somebody and still lose the gun fight. Just some word's for thought, not trying to troll or be rude, I just saw a lot of complaints that make no sense.
Some Youtubers say that the TTK is faster than BO2, a wee bit slower than Ghost. But it makes sense though. This is a fast paced game. If the TTK is BO2 style, it would hamper the fast pace that SH is going for.
I'm just saying that it looks like it is the current trend for the developers to have a faster TTK. So I think people are going to dislike the next Treyarch game if they follow that trend, personally i love a lower TTK because it adds a level of skill, whether it be gun skill or a tactical approach like you take in ghosts. Ghosts isn't a bad game but you find more of an older generation playing it compared to Bo2.