System specs

Call of Duty Ghosts PC

Re: System specs

in reply to raphasauer

All those sound like they will fly!!

my rig:

i5 - liquid cooled

12gbRam - Corsair

Maximus III Gene mobo

2 - GTX770's - SL:I

Steel Series headphones - i like to play with cans not speakers!!

overkill i know but i just like lot's of fan noise!!!

Level 1
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Registered: ‎18-08-2011

Re: System specs

in reply to maccaboat

BEAST OF A MACHINE!

Q: What operating system is your machine running at, and what power supply wattage are you using?

Level 2
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Registered: ‎18-09-2013

Re: System specs

in reply to raphasauer

i am confuse about my specs too,

i got an labtop, and its i5-2520 2.5 GHz

nvidia GT 630 with 2Gb DDr3

and 8Gb ram

the game debate website listed above shows that i could not run the game because of the GPU.

but i mean, the labtop do very well of BO2 and BF3, so what do u guys think?

i want to get this game, can i run this in minium? i dont care even 800x600 i will accept.

Level 1
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Registered: ‎15-09-2013

Re: System specs

in reply to raphasauer

I5-3570

GTX 660-ti+2gig GDDR5

16 gigs DDR3 ram.

Level 22
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Registered: ‎30-05-2012

Re: System specs

in reply to raphasauer

I would tend to agree that it's time for a new GPU and it really depends on your resolution. Short of finding a used GTX 480 which IMO is a terrible idea, I'd look at a GTX 760 or GTX 770 since Ghosts will support TXAA and newer games can be more demanding.

My plan is to update my SLI GTX 560's and move from the HD 1920 x 1080 and go to a SLI GTX 770's and a 2560 x 1440 resolution. My current rig is fine for most games but I know the, in my case, the 1.0 GB vRAM is a problem.

Level 28
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Registered: ‎28-12-2012

Re: System specs

in reply to raphasauer

There has been some leaked stuff on the internet about the hardware requirements and recommendations. It looks like Infinity Ward is doing the same stupid thing where you have to download all the singleplayer files to play multiplayer and vice versa. Projected game size minus DLC looks to be about 18GB, and the requirements are pretty much the same as BO2's, but DX11 isn't mandatory this time. (Not sure if any of this was accurate, but most of the leaks corresponded with each other.)

I would say if you aim to play the game at 60FPS at 1080P, you'll want a 64-bit OS with at least 6GB of RAM (with 3GB+ available for gameplay) 25GB HDD space for game and DLC, a quad-core CPU running at 2.4GHz or higher, and a DX11 card with a minimum of 1GB VRAM and a 256-bit bus. If you have a 2GB GDDR5 GPU you may think you'll be fine, but since GDDR5 has a higher bandwidth throughput nVidia and ATI like to rip us off and shrink the buses...In terms of what card you should be using, my best guess is a GTX 660 Ti or higher for desktops should do the trick. For laptops, you'll probably want a GTX 765M as a minimum, but a GTX 770M will see a huge performance increase do to the larger buffer and wider bus. For the AMD/ATI fans, a 7950 or 8970M would be good starting points.

Level 1
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Registered: ‎19-04-2013

Re: System specs

in reply to pitbulltx56

Hey, what will I need to play COD Ghosts? I trying for the recommend specs for BF4 but, will it run smoothly for Ghosts too? Also for other games like Watch Dogs and AC4. Really need help! Want to get into PC gaming ASAP!

Level 1
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Registered: ‎15-07-2013

Re: System specs

in reply to YouHardscope2

Truth is at this time no one knows for sure and a lot is dependent upon your monitor's resolution(s), AA levels you want, and desired Frame-rates.  Not to mention your other system specs (CPU, RAM, etc); bottlenecks. In general, I would recommend a newer platform, 8GB of RAM, and a GTX 660 Ti or better GPU if you want to be competitive. Frame stuttering and low frame rates in general are easy pickings.

However, since I seriously doubt Ghosts is going to be 'demanding' in comparison to most DX11 games take the current BO2 benchmarks and subtract 10% to maybe 15% and you'll be relatively safe; examples of BO2 benchmarks - Call Of Duty: Black Ops II Graphics Performance, Benchmarked - Call Of Duty: Black Ops II: Black To ...

Personally, I want to max the FPS (~200 FPS) on a new 2560 x 1440 monitor using 2x or 4x TXAA. So I'm banking on SLI GTX 770's since in SLI they've shown very low stutter (FCAT). However, until someone benchmarks the GPU's on a given platform and/or resolution(s) ... pff who knows!?

BTW - I do play other games...

Level 28
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Highlighted

Re: System specs

in reply to Momba1

Momba1 wrote:



Truth is at this time no one knows for sure and a lot is dependent upon your monitor's resolution(s), AA levels you want, and desired Frame-rates.  Not to mention your other system specs (CPU, RAM, etc); bottlenecks. In general, I would recommend a newer platform, 8GB of RAM, and a GTX 660 Ti or better GPU if you want to be competitive. Frame stuttering and low frame rates in general are easy pickings.



However, since I seriously doubt Ghosts is going to be 'demanding' in comparison to most DX11 games take the current BO2 benchmarks and subtract 10% to maybe 15% and you'll be relatively safe; examples of BO2 benchmarks - Call Of Duty: Black Ops II Graphics Performance, Benchmarked - Call Of Duty: Black Ops II: Black To ...



Personally, I want to max the FPS (~200 FPS) on a new 2560 x 1440 monitor using 2x or 4x TXAA. So I'm banking on SLI GTX 770's since in SLI they've shown very low stutter (FCAT). However, until someone benchmarks the GPU's on a given platform and/or resolution(s) ... pff who knows!?



BTW - I do play other games...


If you want to see how 2 GTX770's will handle on 1440p then look @ the GTX680 sli and you will know how they perform.

The GTX 770's are basically GTX680's but with a speed bump and a new cooler.

I can max any game out at 1080p with my none overclocked 680's, and get 100fps or more and that includes Metro Last Light but I turn off the AA as I don't need on it that game, but even Battlefield 3 with maxed settings including AA I get over 150fps.

You will have no issues in terms of performance because of your system, it just depends on Nvidia's shockingly poor drivers at the moment and also how well, the game is coded to perform with dual card's and at resolutions above 1280x720.

Level 25
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Re: System specs

in reply to wierd worlds are these

BO2 and many games won't render e.g. 2560 x 1080 and all I really wanted was a wider FOV without using the 'FOV Option' in-game, nor will I risk a ban using some 'Resolution Fixer' application. I do agree that new drivers on pre-GTX 700's so far are a fail, I'm still holding on to 314.22 drivers; see problems.

As far as GPU's I buy them every other or so generation until it/they break or I run across problems and/or I'm hampered by a e.g. vRAM bottleneck (my problem now with 1 GB cards/stuttering), lower details, etc.

I ran across a couple of really nice articles with 2560 x 1440 with GTX 760's & GTX 770's in SLI and the FCAT (stuttering) is what really caught me eye. Ideally, I'd prefer a single GPU but on some games and in the future 2-3-4 years I 'should' be good.

(note the stutter/FCAT):

GTX 760 SLI - GeForce GTX 760 SLI review - Introduction

GTX 770 SLI - GeForce GTX 770 SLI review - Article

Stuff I'm considering:

SLI: GTX 770 ASUS GTX770-DC2OC-2GD5

Monitor: ASUS PB Series PB278Q 27"

or

Monitor: Dell UltraSharp U2713HM 27”

The only thing making me completely crazy is picking a monitor. I love my Dell IPS (LG) monitors and the ASUS PLS (Samsung) looks intriguing. However, IF 2560 x 1080 would work (many games it stretches) and the prices come down to ~$350 then I might consider going that route. A 5760 x 1080 -- there's no way I'm obliterating my desk with three monitors.

Level 28
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Registered: ‎28-12-2012

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