COD10: Ghosts -- Prestige System

Call of Duty Ghosts Playstation 4

COD10: Ghosts -- Prestige System

What I would like to see:

1: No Prestige Master

2: No Tokens. Things unlock like in old CODs

3: Even number for final level (50, 60, 70, 80) (not 55 like in BO2 of 65 in WAW)

4: More than 10. (Maybe 20 again?)

5: Better emblems (Incorporate the number into it)

6: Retain the 1 permanent unlock per prestige.

7: Ban glitchers. We know Activision has some unbelievable amount of wealth. Hire 10-or-so people to monitor this.

8: DO NOT ALLOW PEOPLE TO RESET STATS.

Level 1
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Posts: 6
Registered: ‎03-06-2012
24 REPLIES

Re: COD10: Ghosts -- Prestige System

in reply to FilbertMoo

100 levels no prestiges.  After 50 levels every 5 levels is a new emblem.  From 1-5 of the new emblems a hash mark or bar to represent how far you are on the levels.  So You are 78, you would be like 6  prestige and have 3 hash marks/bars on the emblem.  When you reach level 100 then you can chose a previous emblem, but it has a different background/colors.

Once you reach level 50 everything is unlocked and that takes only 5-10% of XP out of the 100 levels.  The last 50 level get progressively longer and longer.  Level 100 could take 5 million XP to get.  Total XP earned could be around 100 million XP which could be upwords of 40 days.  I think that this will keep the playablity high.

Another thing would be that when you reach a certain level like 75 you unlock things like special camos and character customization.  When you hit level 100 that is when you get something like Gold Camo or some other unique camo, and you will unlock a unique character "outfit."

These are just some of my ideas on the progression leveling system.  I am not a big fan of prestiging because I hate losing weapons/perks and with my system it is more about the leveling than about reseting every prestige.  The higher the prestige the harder it is to level up.

Level 16
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Registered: ‎02-02-2013

Re: COD10: Ghosts -- Prestige System

in reply to RallyOrDie

I've got to agree with you here about the presteige/leveling up.

I'd want to have level 1-10 you can unlock basic camos such as the forest and snow like normal COD camos and as you go up levels they get better and jazzier so around 50-60 would be gold, 80-90 would be diamond and 90-100 would be Transparent or something awesome that would push people to reach max level

Level 12
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Registered: ‎09-06-2012

Re: COD10: Ghosts -- Prestige System

in reply to squity123

It would be nice if they did something like this, i cant see it happening though unfortunatly, something like level 1 takes 10,000 XP, level 2 takes 20,000 XP and so on gradually increase the gap so level 3 needs 35,000 level 4 50,000 etc,

OR:

Keep the prestige system with 10/15/20 prestiges but make everytime you go round longer and harder, for example;

No Prestige - Total - 1,000,000 XP

Prestige 1 - Total - 1,500,000 XP

Prestige 2 - Total - 2,000,000 XP

So on and so on,

Make the Challenges harder as you prestige aswell so Perk 1 No prestige = 500 Kills for Pro, Perk 1 Prestige 1 = 750 kills for Pro, Perk 1 Prestige 2 = 1000 kills for pro

Or add new challenges for every prestige

Level 8
Likes: 68
Posts: 314
Registered: ‎03-09-2012

Re: COD10: Ghosts -- Prestige System

in reply to surridge1990

We have some great ideas.  They should just hire us to design this multiplayer leveling system.

Level 16
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Registered: ‎02-02-2013

Re: COD10: Ghosts -- Prestige System

in reply to surridge1990

i would say no becauea that discourages prestiging.

Level 22
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Registered: ‎30-05-2012

Re: COD10: Ghosts -- Prestige System

in reply to T-boss

How?

Level 47
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Registered: ‎23-09-2011

Re: COD10: Ghosts -- Prestige System

in reply to FilbertMoo

The only thing I want is incentive to prestige.  What is the point of prestiging?  Simply to say that I am at max prestige? And then I get blown away by someone at prestige 4?  What is the point?

Right now, I stay at level 55 at prestige 4 in BOP2.  There is literally no point in prestiging again.  I have access to all my guns whenever I want them and my bullets work just as well as folks with higher prestige.   I think players should have real incentive to keep playing to get to that next level.

For example, give me access to a new gun only available to folks with my prestige level, give me extra perks, give me extra camos, or body armor abilities.   Give me something other than hoping someone notices the prestige 10 symbol on my gamer calling card!

Level 1
Likes: 2
Posts: 6
Registered: ‎03-03-2013

Re: COD10: Ghosts -- Prestige System

in reply to FilbertMoo

I want to see a grind in leveling like CoD4, W@W and MW2. After MW2 they made it too simple with all the Dxp weekends. Just plain easy ranking up. You used too have to somewhat,  play different game modes to beat challenges and earn that xp points.

Level 59
Likes: 1521
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Registered: ‎11-06-2012

Re: COD10: Ghosts -- Prestige System

in reply to ChestSplittah

I agree Chesty, I expect when these Forums pick up we will get flamed for mentioning COD4 etc.

The challenges was what it was all about, and you could respect a high Prestige player more so in those games.

Level 31
Likes: 685
Posts: 2952
Registered: ‎08-06-2012

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