Lag Comp Needs to be dialed back a bit.

Call of Duty Ghosts Playstation 4

Re: Lag Comp Needs to be dialed back a bit.

in reply to Maccabi

Dude,

We get you when you say that lag and lag comp are not the same. Questions: Does lag comp affect players of with low ping?

Can it result in preception of bullets seemingly bending around corners (players with low ping)?

Please answers those simple questions.

Also, one more thing, do you know whether theperipheral vision (1st player view) in ghost has changed at all from B02 and previous games? Have you by chance noticed that. If you have do you have any suggestions as to why that may be?

PEACE

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Re: Lag Comp Needs to be dialed back a bit.

in reply to domgalmem

PS ... any other programmers out there can feel free to answer those questions...

thanks much

Level 3
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Registered: ‎16-06-2012

Re: Lag Comp Needs to be dialed back a bit.

in reply to domgalmem

Here is an answer from a programmer.

Respawn Entertainment forum • View topic - Does lag compensation punish players with good connection...

Nope. Antilag makes it so you don't have to lead your targets, but it doesn't change the order of the damage on the server. It does the damage in the present, with entity positions from the past. But if you don't have antilag and players know how to lead their targets perfectly, it behaves exactly the same.

The world is rewound to play back the bullet when the lagged player's fire command eventually arrives at the server, but the low-ping player will still have the first chance at killing the higher ping player, because his/her fire commands get there first.

To put it simply: if two players both unload at each other simultaneously with the same weapon with perfect accuracy, the low-ping player will still win.

Now, if the higher ping player shoots and gets his/her fire command to the server first, then he/she will win.

---------------------------------

It might give you an answer there because as you say principles never change.

Now I remember you. "I am behind everyone in the lobby by 3-5 sec  "

And here is the good one. You said this TWICE...

"This will be my last cod game. I shell out  the same amount of cash that other people do why do I have all of the lag. I am constantly behind by 2-3 sec."

"I said this after mw3 that it was my last mw3... this is my last bo... my last cod period."

Now is about the time where you say "I didnt buy it it was a gift" or "I rented it"

Level 72
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Re: Lag Comp Needs to be dialed back a bit.

in reply to starbuckfrack

First... anti-lag or lag comp in tamdem with interpolation methods may/can generate these inconsistencies between what the player see and what the host detects...This has not changed.  While there should not be any major issues with face to face encounters, typically people are not just standing and shooting the are moving around... side stepping etc. In cases like this the rewind time for one of the two players may be while they are in a : say ducking position, whereas the other player see the head of that player at the exact moment of the kill. This holds true also for bending bullets (arounds walls)- I think we can agree on all of this... right?

Then, IMHO, since you linked to :

"

Lag compensation effectively "rewinds time." It digs through its memory for a game state that matches the client's information and implements it under those conditions.  This accounts for latency, interpolation, and anything else that creates a time delay that the game can manage to quantify.  The benefits of Server side lag compensation are that it is virtually immune to things such as lagswitches and various hacks (however things such as god mode hacks and aimbotting would still work).  The downside of course is that it's flat out not perfect.  Modern day lag compensation is very accurate for what it's worth, but CoD sends data from each client at 30 states a second all the while running at close (or more in the PC version's case) to 60 FPS on each client.  Small precision errors can still occur and have very unfavorable results.

There are other methods of lag compensation, however Jon Shiring AKA slothy (Ex Infinity Ward now RespawnE employee) has effectively confirmed that The IW Cods used rewind time compensation in here." (from your post)

And we know that interpolation (rewind time)/lag comp can result in this:

"For instance, if a highly lagged player shoots at a less lagged player and scores a hit, it can appear to the less lagged player that the lagged player has somehow "shot around a corner"10. In this case, the lower lag player may have darted around a corner. But the lagged player is seeing everything in the past. To the lagged player, s/he has a direct line of sight to the other player. The player lines up the crosshairs and presses the fire button. In the meantime, the low lag player has run around a corner and maybe even crouched behind a crate. If the high lag player is sufficiently lagged, say 500 milliseconds or so, this scenario is quite possible. Then, when the lagged player's user command arrives at the server, the hiding player is transported backward in time and is hit. This is the extreme case, and in this case, the low ping player says that s/he was shot from around the corner."

I am not convienced of your argument.

As for my earlier post:

It might give you an answer there because as you say principles never change.

Now I remember you. "I am behind everyone in the lobby by 3-5 sec  "

And here is the good one. You said this TWICE...

"This will be my last cod game. I shell out  the same amount of cash that other people do why do I have all of the lag. I am constantly behind by 2-3 sec."

"I said this after mw3 that it was my last mw3... this is my last bo... my last cod period."

Now is about the time where you say "I didnt buy it it was a gift" or "I rented it"

Yes... it is a rant, and yes I am fed up of being insta-killed and feeling like I have no chance of getting a kill. As I said to you guys then, that's what it felt like to me and I VOICED MY OPINION.

Frustration does have its benefits tho-It sent me back to doing what I do best! RESEARCH- you know.

Yah and this will be my last COD game... all of my friends from Grad-School have stopped playing. Unlike me though, they didn't buy BF4

Level 3
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Registered: ‎16-06-2012

Re: Lag Comp Needs to be dialed back a bit.

in reply to domgalmem

OK lets put the cards on the table and for me end this ridiculous stuff.

First of all the game does not put me at 2 or 3 seconds behind and none of them have. Most of the time these COD games have run fine. Sure once in a while I get in lobbies where I am running into walls, etc etc. But overall the still all run fine to me.

For you one the other case they run like crap. All of them. And you know what I honestly could care less whatsoever. I dont get paid by Activision whatsoever for replying to people in this thread. I do it because I want to help you.

so if you want to go buy the next Three or 4 games then you can suffer in all of them for all I care. You can take your theories and blame the pixel colors in the game and spend the next ten years being behind 3 or 4 seconds in the game. Do you notice that no developer is here helping you ? Did you notice that no developers has solved the problem for you for YEARS ?

So do you want to fix the issues or do you just want to spend the next ten years crying about the game. I dont have to reply to you at all.

Now lets get down to some facts.

1,2,3,4,5. Do you know what interpolation does there ? I bet you dont. Interpolation adds 1.5, 2.5 etc. It takes known variables from history and fills in the blanks. It does NOT add numbers from out of nowhere. It will not add 6 to that equation because the number after 6 never showed yet.

As for you offering your opinion or your problems with this game YOU said you would never buy this game again multiple times. So if you got this problem with this game then YOU are at fault for buying this game when you said you never would. If you buy a Maytag and every month it fills your kitchen with water then YES that is the fault of the washer. But if you promise not to buy another one and DO buy another Maytag then you are at fault if it happens again. Fool me once shame on them fool me twice shame on you.

So again how many "last times " are you going to have with this game? Last time was the last time. The time before that was the last time.

Nobody cares and the developers dont care if any time was your last time. But meanwhile you keep on lying that it was your last time. Do you get it now ? You said you would never buy the game again TWICE in the same statement but you still bought the game . For one that makes you a liar. I dont deal with liars and children so the next step is up to you.

As I said you can suffer for all I care and I will be laughing at ever single post where you go 3 or 4 seconds behind. A year from now or 5 years from now you would still be in the same boat while I will be enjoying my game .

Oh and that quote you said states that it is a EXTREME chance of happening. It doesnt happen all the time. IF it happens it happens about 5 percent of the time.

I mean just because I posted you two links you are under the assumption that I dont know what interpolation is.

Level 72
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Re: Lag Comp Needs to be dialed back a bit.

in reply to Maccabi

maccabi wrote:



as for the uk.. the main supplier of fibre in the uk is virgin.. which is also the worst isp to have if you are gamer .. weird how that works isnt it


Ive seen a post somewhere saying that before, what's the issue with Virgin?

Level 5
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Registered: ‎11-01-2013

Re: Lag Comp Needs to be dialed back a bit.

in reply to RexxCastle

If they turn the lag compensation down you would just fall over you would not even see that one bullet they shot you with. If they turn it up you would get the full experience of every bullet that hits you. Your cell phone probably doesn't throttle udp packets like your cable company does.

Level 7
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Re: Lag Comp Needs to be dialed back a bit.

in reply to RexxCastle

Show me the proof of this. Post a video. Put it in slow motion if you can.

Level 7
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Re: Lag Comp Needs to be dialed back a bit.

in reply to RexxCastle

"Dial back the lag comp"

You can't arrange those 5 words in a more stupid order. In fact, you can't really arrange any 5 words in a more stupid order...

Level 11
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Re: Lag Comp Needs to be dialed back a bit.

in reply to RexxCastle

I'm sure he'll get right on it.

There's a search function and you're not the first to ask those questions.

"At the end of the match, there remains only ... nuttin 2 say."
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