Well i was playing tdm having fun with the tac knife on the pistol. Went to the body shop and knife 3people. Then the 4th guy had no idea i was there. Gonna get him then the dog got me. Good time getting the 3 mad because operation wasn't unlocked. I run turtle beach px22s and amplify perk and still cannot hear the dog till your already dead. Really wished blind eye or something made you imune to it. Oh well wished there was theater cause they were ticked @ me knifing there butts. Had 16 tac knifes and 5 gun kills however died 13 times.
I hate the dog as well. I hate it when other players get it but especially hate it when I get it. My dog apparently is just way too lazy to do anything really. Every once in awhile he'll growl letting me know that someone is coming from somewhere but, most times, he'll just follow me around, watch me die and then run back to wherever I spawn. Yeah, he'll "avenge" my death every once in awhile but, most times, he doesn't do anything. Guess my dog must've been neutered or something. Not very aggressive. I use IMS's now instead.
The Dog is evil. He's got this spidey sense ad always seems to be perfectly positioned to get you. Can't tell you how many times I see a guy running out of the building and perfectly paced behind him is a dog so as soon as I drop him and turn my back the dog runs out and takes me down. He also stick close to the walls so he's always just out of sight. Damn thing is a menace.
Its fun especially trying to kill it hes quick. But be on again since my 1.546 kd makes me a sorry COD PLAYER.
The dog is wierd, I walked into a room and saw a lone dog in there. He was just standing there.
Sometimes he's pretty docile. I'm not sure if it's a glitch but I've seen enemy players stand beside him and all he does is whine. As soon as they make an aggressive move though the go completely changes and get's crazy vicious.
The dog is the weapon of campers. The only problem I have w the dog, is the fact that he's a deathstreak. That's the only aspect of the dog I would change. If I walk into a room and I get killed by the dog, there isn't much I can do, but when I kill some fagat camping on top of Gina's and a few seconds later I get killed from behind because the dog ran across the map to kill me. That upsets me.
They should indeed make the dog more audible, especially when you have awareness on. its leap range should be decreased for frontal attacks so it becomes less hard to shotgun one down. and they shouldn't feel like they are made out of fcking metal. they should recieve less damage from automatic weapon, but more from explosives and heavy guns. i mean, what dog can you shoot in the gut and have him ROLL OVER. its like i am firing with dog wistles instead of heavy .338 bullets. that said, the dog needs a slightly faster movement speed. they should also tend to "patrol" more when the player remains at one spot, so the dog goes out of camper zones a bit, making it less impossible to kill. and ofc, the dog should EVER spawn on top of a enemy. it happens. you try to run up to someone, or just jump in a group and start killing em, and that one guy that is oblivous to the situation, happens to have a gd killstreak, and spawns the dog RIGHT ON TOP OF YOU. instant kill.
but to the op, dont get pissed that doge kills you when you start knifing. ITS A SHOOTER GOD DAMNIT
That's actually how I try to use the dog since it's so weak haha I'll call it out right at a place I know an enemy is camping so Riley instantly tries to eat them! haha