ghosts is balanced? i think so!

Call of Duty Ghosts Playstation 4

ghosts is balanced? i think so!

my playtime is almost 2 days but even so, i havent seen any OP weapons, killstreaks or perks in this game.  I'm impressed considering there are alot of things that could've gone wrong with all the customization and weapons. Everyone is using different types of weapons/setups which is great to see!

even the guard dog that people say is OP isnt a big deal to me. 1 shot with a  FP6 shotgun and its lights out riley!

what do you guys think?

Level 10
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Registered: ‎11-01-2014
14 REPLIES

Re: ghosts is balanced? i think so!

in reply to killermushroomhead

seems ok to me..

Level 2
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Registered: ‎26-11-2013

Re: ghosts is balanced? i think so!

in reply to killermushroomhead

killermushroomhead wrote:



my playtime is almost 2 days but even so, i havent seen any OP weapons, killstreaks or perks in this game.  I'm impressed considering there are alot of things that could've gone wrong with all the customization and weapons. Everyone is using different types of weapons/setups which is great to see!




even the guard dog that people say is OP isnt a big deal to me. 1 shot with a  FP6 shotgun and its lights out riley!



what do you guys think?


Yes, this game provides a better experience then previous titles.

No one seems to mention how well the game connects now, no more "lag" comp complaints.

"We do not rise to the level of our expectations. We fall to the level
of our training"
Level 75
Likes: 9199
Posts: 16478
Registered: ‎14-11-2011

Re: ghosts is balanced? i think so!

in reply to Izjar11

Hi guys, not trying to rain on your parade but there are a lot of complaints about lag and OP weapons.

However they are subjective to users opinions etc.

IMO I have experienced some pretty bad lag, a lot of "wtf" moments of people seemingly killing you with one shot but you watch the killcam and they fired several shot at you about 1 sec before you even saw them, even though they can see you plain as day.

There are also many times when you duck behind cover then die, watch the killcam and you were still meters from cover on their screen.

Dogs are very touch and go in this game, some are incredibly good and some are just terrible, depending on your game.

Level 38
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Registered: ‎19-01-2014

Re: ghosts is balanced? i think so!

in reply to Rexens_View

Rexens_View wrote:



Hi guys, not trying to rain on your parade but there are a lot of complaints about lag and OP weapons.


You have to be knew by stating there are a lot of "lag complaints" this is ZERO compared to MW3, BO and BO2.

"We do not rise to the level of our expectations. We fall to the level
of our training"
Level 75
Likes: 9199
Posts: 16478
Registered: ‎14-11-2011

Re: ghosts is balanced? i think so!

in reply to Izjar11

All depends on users.

We have had this discussion about differing lag experiences in games.

What I was saying is that there are a lot of complaints, counter to him saying there were little.

Level 38
Likes: 1741
Posts: 2743
Registered: ‎19-01-2014

Re: ghosts is balanced? i think so!

in reply to Rexens_View

I agree completely with this post. I agree with the OP that the game is very balanced. I don't care whether or not lag issues are worse than BO2 or not. But for me, I always die after things like getting behind cover and only hear 1 shot or even no shots. Also, let hope these spawns get fixed. Just minutes ago there was one time where I was getting shot as SOON AS I SPAWNED. Totally ridiculous. I'm not saying the game isn't balanced though. Well, except for maybe the helicopters. Sometimes they seem to hit me from out of nowhere while I'm taking cover in a building.

Level 1
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Posts: 6
Registered: ‎18-11-2013

Re: ghosts is balanced? i think so!

in reply to killermushroomhead

I only hate the Riot Shield C4 users in S&R because it's abused too much. Other than that this game is prefect.

Level 7
Likes: 73
Posts: 197
Registered: ‎07-01-2014

Re: ghosts is balanced? i think so!

in reply to killermushroomhead

TThere's quite a few OP things in this game the snipers for 1 just picked the l115 I think it's called up off the ground and got a 5 man feed its ridiculous how OP the snipers are. The blast shied c4 combo on s and d really needs nerfed also the ak12 and Remington are really OP they are good at close range and superb at long range even better than marksman rifles.

Level 12
Likes: 95
Posts: 661
Registered: ‎13-11-2012

Re: ghosts is balanced? i think so!

in reply to killermushroomhead

The game is fairly balanced. A few things could still be tweaked but it's getting better.

I'm glad that the IED got a nerf. I think guard dogs are fine but they're super annoying in free-for-all just due to the density of players.

I feel like I can use any AR and do just fine. SMGs and shotguns are better suited towards close quarters maps but they're very usable if you have really good map knowledge, accuracy and reaction time. The sniper rifles aim in a bit too quick but they're find for the most part unless I'm in a quick scoping lobby.

I think blast shield could be more effective like flak jacket in BLOPS 2. I don't think it counters danger close which is stupid when amplify semi-counters dead silence.

Level 4
Likes: 15
Posts: 72
Registered: ‎18-01-2013

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