So when are you going to fix the netcode you broke, again, Treyarch?

Call of Duty Ghosts Wii U

Re: So when are you going to fix the netcode you broke, again, Treyarch?

in reply to uscoastgaurd

uscoastgaurd wrote:



We'll just have to wait for the next CoD and hope Treyarch can forgive us and port it over.


Wait, did you just say Treyarch has to forgive us? The people who produce a sub standard product with zero polish, and refuses to even guide us through the process of how things are patched or keep us reasonably updated and it only a quarter of the support every other system gets.

And we, as paying consumers, who BOUGHT their product. Have to be forgiven for raising valid complaints about the product we BOUGHT?

Seriously, if we were in the same room and you said that, I'd slap you and send you to a corner to think about what you just said.

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Re: So when are you going to fix the netcode you broke, again, Treyarch?

in reply to T_Knight

Only game I've ever had network issues with is MW3 everything else worked perfectly

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Registered: ‎31-05-2011

Re: So when are you going to fix the netcode you broke, again, Treyarch?

in reply to brawlrevolution

Things went to hell for us ever since they change the code to go from lag shooting to lag comp.

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Re: So when are you going to fix the netcode you broke, again, Treyarch?

in reply to T_Knight

T_Knight wrote:



Things went to hell for ME ever since they change the code to go from lag shooting to lag comp.


Fixed.

Level 33
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Registered: ‎17-01-2012

Re: So when are you going to fix the netcode you broke, again, Treyarch?

in reply to like2nap03

like2nap03 wrote:




T_Knight wrote:



Things went to hell for a lot of people ever since they change the code to go from lag shooting to lag comp.



Fixed.


Fixed properly

Level 21
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Registered: ‎11-06-2013

Re: So when are you going to fix the netcode you broke, again, Treyarch?

in reply to T_Knight

Why, because now you can't pick on 3/4th of people that didn't know what lag shooting was?

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Re: So when are you going to fix the netcode you broke, again, Treyarch?

in reply to Spacious_Fissur

Not my problem if people can't pull the target, that's a lot less aggravating than running around a corner and having a heart attack a second later because BRquckscope420's connection.

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Registered: ‎14-11-2013

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