Wii Wifi getting turned off May 20th

Call of Duty Ghosts Wii U

Re: Wii Wifi getting turned off May 20th

in reply to AtomicNukeXRYT

All of the COD games are on Nintendo's list of titles that are getting shut down.

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Re: Wii Wifi getting turned off May 20th

in reply to nintendon_t

nintendon't wrote:



I'm conflicted. On one had I'm happy the wicked witch MW3 is finally going to die, but on the other hand...my sweet dear BO1 is dying too....WHYYYYYYYYYYY.


No not MW3!!!!!  Maybe my favorite one.  Possibly the best in the series.  One of the greatest FPS games EVER MADE!!!  .  I need to go back and play it some more before it's gone.  *sniff*

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Re: Wii Wifi getting turned off May 20th

in reply to like2nap03

I don't own them anymore but I sure do miss them.

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Re: Wii Wifi getting turned off May 20th

in reply to like2nap03

like2nap03 wrote:


No not MW3!!!!!  Maybe my favorite one.  Possibly the best in the series.  One of the greatest FPS games EVER MADE!!!  .  I need to go back and play it some more before it's gone.  *sniff*


agree 100%

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Re: Wii Wifi getting turned off May 20th

in reply to M4GNUM

I played it last week, you won't believe the difference with the wiimote, oh how they fvcked that up on the WiiU..

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Re: Wii Wifi getting turned off May 20th

in reply to WiimotesRus02

its like they switched their focus to the primary controller or something...

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Re: Wii Wifi getting turned off May 20th

in reply to BobbyMcGee

BobbyMcGee wrote:



its like they switched their focus to the primary controller or something...




Yeah who would have thought they wouldn't take into consideration that a lot of people bought these games and console for wiimote compatibility, its not that they make them or anything..

Nintendo Wii U Remote Plus - Black (Nintendo Wii U): Amazon.co.uk: PC & Video Games

Jeeez, some delux boxes even had a wiimote sold with the console, but I don't believe it, I think it was all a rumour.. It had nothing to do with Treyarch being lazy or not having a good wiimoter to test them,,, Naaah!

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Re: Wii Wifi getting turned off May 20th

in reply to WiimotesRus02

I still remember A_Trey_U saying that there was a difference in programming on the Wii U for the Wii Remote than on the original Wii. At least this difference may attribute as to why the controls/feel are so different between Wii and Wii U Call of Duty titles.

Back in January, before quitting Call of Duty, i tried to play on Black Ops Wii. I seriously think i adapted too much to Black Ops 2. I found it almost frustrating to try and play the game like i use to There's a huge difference between how the games played, and not to mention how i use to play, but i can't say i'm not happy with the nice looking visuals now.

On Black Ops Wii i would have incredibly large deadzones, with slow turning, but i would be able to land headshots consistently. On Black Ops 2 i had to use much smaller deadzones and wasn't able to land headshots as consistently. There were times where I was sure I got a headshot on a player, but according to the game I didn't.

One of these days I'll try Mario Kart Wii's online again, but as of late i've been in nostalgia mode with Pikmin. I've been playing Pikmin 1 and 2, and also 3 for the past month. Unfortunately, my Wii appears to be broken (and so is my Gamecube), so I was playing Pikmin in black and white. Of course, it wasn't that bad. I actually beat my record and completed Pikmin 1 with— it was either 14 or 16 days? My previous record was a 17 day completion. Now I'm finishing Pikmin 2, also in black and white, for a full completion and thus far i'm around 15 days in. I've finished Perlexing Pool, Awakening Woods, and I'm 1 cave away from finishing Valley of Repose. After that i must finish Wistful Wild for my full completion And of course, after that i move onto Pikmin 3 and I'll try to beat my current record in that game!

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Re: Wii Wifi getting turned off May 20th

in reply to barolb

There might be different programming between the two consoles, but they still got them seriously messed up. They may have made it slightly better in a patch, but it was still way off. Until a few weeks ago when I thought I'd try BO2 again with my faster internet, I had completely forgotten about the thing where when you turn my gun would suddenly point up to the sky, and trying to bring it back down just felt like I had been hit with a stun grenade. If an enemy is near you when that happens you're most certainly going to die. I played MW3 last week and its a completely different thing, there was some lag, yes, but the controller made it so I could go 19-6 in my first game, and it just got better after that, the precision is amazing. For some reason on the WiiU they have added insane recoil as well as having inferior coding, as this feature alone is not cross platform, Treyarch could at least reduce the recoil, but for some reason they won't, or can't, which is annoying to say the least. Having a controller that worked as it should was a way I could deal with lag, but having this insane lag with added gun sway and recoil makes it very hard to get kills, especially in core mode..

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Re: Wii Wifi getting turned off May 20th

in reply to WiimotesRus02

WiimotesRus02 wrote:



There might be different programming between the two consoles, but they still got them seriously messed up. They may have made it slightly better in a patch, but it was still way off. Until a few weeks ago when I thought I'd try BO2 again with my faster internet, I had completely forgotten about the thing where when you turn my gun would suddenly point up to the sky, and trying to bring it back down just felt like I had been hit with a stun grenade. If an enemy is near you when that happens you're most certainly going to die. I played MW3 last week and its a completely different thing, there was some lag, yes, but the controller made it so I could go 19-6 in my first game, and it just got better after that, the precision is amazing. For some reason on the WiiU they have added insane recoil as well as having inferior coding, as this feature alone is not cross platform, Treyarch could at least reduce the recoil, but for some reason they won't, or can't, which is annoying to say the least. Having a controller that worked as it should was a way I could deal with lag, but having this insane lag with added gun sway and recoil makes it very hard to get kills, especially in core mode..


I really think it's the framer ates.  I don't know.  In BLOPS 2 it felt like the rewrote the code for it almost.  Then they left off a setting that made everything wacked.  Once added back in, I think it was similar to MW3, BUT it didn't feel like it due to the difference in frame rate.  It's almost like the controls were still set to run at 30FPS instead of 60FPS.  I did several tests and it seemed like the wii remote went where I wanted it to, but it felt weird because there were missing frames in the animation.  This made it seem as though the cursor was jumping around.  It got better after the patches, but that was just the sensitivity.  The turning speeds were still too slow which didn't get fixed until this game.  I think that too may have been frame rate related.  Regardless I think the wii remote is awesome now, but yeah, in BLOPS 2 it's kinda wonky.

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