the sad thing is that organizations like the methodist church ask for (the dont demand but it is understood that) the giving of 10% of your lifetime earnings to the church in order to better help others will get you a long way, and i have no problem with giving or how much but the pastors make more money than i do working less hours and a job that is definitely not as physically demanding as mine but the majority of the profits go to their salaries and then from there onto the church itself and the community. I currently attend one after being raised baptist all my life where my uncle was a preacher and i feel like differences in ideals between the two are like daylight and dark. Ive always understood the passages as they were translated especially that there was no magic number that you should give what you can give and trust in jesus and you will never go uncared for but all that aside, just look at the government i mean heck the united states is 17 trillion dollars in debt and rising, obama has bailed everybody and their brother out of debt because they cant manage their money.
I'm not quite sure I am seeing the difference between MLG creating a list of bans/restrictions or deciding on a list of bans/restrictions. Nicedrewishfela asked who makes the call on what weapons are banned in esports (I'm not a fan of that term), not just clan vs clan mode. MLG is the universal esports rule set. IW and Treyarch copy the rules into their own games. Yes, they could make the rules whatever they want, but instead they decide to copy MLG rules. I'm not sure why you felt the need to go on an off topic rant about how gaming isn't a sport. I'm fairly certain that even the pros don't consider it one. I would also argue that it is more difficult for most players to do well when using the MLG ruleset. However, I do agree with nicedrewishfela that competitive shouldn't take precedent over the much larger, public match playing side of the community.
Its a minor difference, in the means that they dont actually create them in the games themselves, they decide what they like or dont like and then it becomes the developers position to actually create it within the game. So really they are not creating them. MLG is one ruleset there are many others out there but mlg is the most widely known so it used as the basic template for players to get their feet wet in the actual competitive scene. It is harder for some to do well yes because they are not used to playing with a limited set of items. Once time is taken to relearn the game and play it in that manner it is not harder at all in fact it becomes easier since there is less to have to deal with or anticipate compared to dealing with the full chaotic game.
I dont call chess a sport either, it is just another mental game like CoD. I consider sports those types of games that require stamina, endurance, strength and other physical skills beyond twidling thumbs on a controller while sitting down. Cod really does not require any of those items. I could play CoD for 16 hours straight if I wanted to but would no where near have the stamina or endurance for football or soccer and that is because CoD takes far less than those sports.
Cod is just a mental game and not really a sport but people like mlg and others like to try and call it such for they want their 15 minutes of fame too like all the real sports atheletes. So thety can validate to themselves and others for the time they wasted playing a video game. And the creators of mlg captilized on this and now call it an esport to try and give it greater meaning and value beyond what it really has.
validate to themselves and others for the time they wasted playing a video game
Is time spent enjoying something really wasted time? Protip: that question is rhetorical.
dude i cant seem to find protip in the dictionary. can you direct me to where it is in the websters dictionary? jk
LOL.. not wasted in a sense but to the normal population that works in normal jobs than yes it was wasted.So those that play in mlg feel the need to defend what they do against the normal people that play just for fun and only occasionally and not all the time like a lifeless mlg/gb player can be seen to be by some.
Protip: I still answer even those kinds of questions.
While I know my original question was pretty bad, I do genuinely like the discussion I sparked by asking it and talking about eSports in the first place. I came here to delete my stupid thread, but since there's a decent amount of discussion about MLG, CoD, and eSports, I suppose I'll leave it up.
I can understand that, but I would say MTAR as well then. Focus, however, is definitely one of my main perks on every class but one for my eSports character, along with Dead Silence and Hardline. Then I take 1 point perks to get my Specialist at 7 kills and my 1 point perks are all the same up the ladder on every loadout - 1: ready up 3: resilience 5: takedown.
honestly focus and amplify both should be restricted, focus is over used and too much relied on, it takes away any skill it takes to shoot someone, people need to learn to still shoot the enemy when they are being shot without the help of a perk to help them hold down on the thumbstick