if Ghosts is running on dedicated servers...why are there so many Host Migrations???
can somebody please explain player connections with the new format??? I thought everyone now was using an independent connection to the server hosting the game...and if that is the case..how/why are we getting an abundant amount of these types of migrations....
any info would be appreciated
Because they aren't in yet and probably won't be till the 15th?
thats what I heard also- that they will be up and running in time for next gen.
I have played a lot of games that were smooth as silk tho, and then some laggy ones that did do a host migration, but 90+% of my games are super smooth.