Frustrating teammates

Call of Duty Ghosts XBOX 360

Re: Frustrating teammates

in reply to Bielsalmighty

Yes, and that is sometimes a good thing, for the person that kills me often gives away their location if especially a sniper camping prone making it easier to kill them the next spawn. the only minor trouble is the runners, but if you get even one of them and then the guard the trap falls apart. All it takes is one getting out for the trap to fall.

Level 70
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Re: Frustrating teammates

in reply to trialstardragon

Depends on the spot, believe you me.

Level 31
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Re: Frustrating teammates

in reply to Bubbakush1

There's nothing wrong with going for triple caps when playing with randoms. Your teams racking up all the points so why wouldn't you? You don't usually end up holding all 3 for long so the extra points you get, either gets you a good lead or helps you catch up.

Level 3
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Registered: ‎09-09-2011

Re: Frustrating teammates

in reply to chris612

Scroll up I've already said why it's a bad idea and ends up a bad idea. No where did I state you cant trip cap with randoms.

Level 22
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Re: Frustrating teammates

in reply to Bubbakush1

Sorry. Explain again why its a bad idea to score more points than the other team in a game where the objective is to score more points than the other team.

Level 3
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Registered: ‎09-09-2011

Re: Frustrating teammates

in reply to chris612

Troll elsewhere kid

Level 22
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Re: Frustrating teammates

in reply to Bubbakush1

lol. Is that the best you got?

I take it you can't then.

Level 3
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Registered: ‎09-09-2011
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Re: Frustrating teammates

in reply to trialstardragon

Lol. I think it`s funny how people say, "the TRUE meaning of this game type is to..(insert your own objectives here)" Well, guess what the true meaning of any game type is to have fun first and foremost. Wins and losses, k/d, and style points are all secondary to that.

For me, having fun means getting lots of kills. And chances are if we have two flags capped and are spawn trapping the third I am getting lots of kills.My pet peeve is when my team is winning a game of domination handily (lets say 170-100) and we have all three flags capped yet there are teammates who INSIST on continuing to vigorously defend each flag as if it they were at Iwo Jima. Then I end the match on a 17 gunstreak that could have been higher but NO these meth addicts cannot patrol one single area for more than 0.5 seconds without having to run to the nearest flag to see if it is ok.

Is it really THAT much more fun to win 200-100 than 200-150 or 160? The most epic games are the closest so I will never understand the crackheads who play domination and cannot stay away from the third flag when you already have 2 capped.

Level 1
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Registered: ‎01-11-2012

Re: Frustrating teammates

in reply to jjdKOEGLER

Actually there are true meanings to the game types even if you don't believe so. Yes they are there to have fun and enjoy while you play but there is a meaning behind how they are meant to be played in general even if chose not to or disagree with it.

Level 70
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Registered: ‎26-05-2011

Re: Frustrating teammates

in reply to trialstardragon

Yeah I doubt that. Have you seen any design docs that say, "The true meaning of this game type is to..."? No? That`s what I thought.

I have been a professional software developer for 6 yrs now and have worked in video games (casino) and now web and mobile development. I have NEVER seen any design doc attach subjective terms like "meaning" to game design. Why? Because it`s different for every player.

I think we can both agree the "point" of any game type (AFTER having fun) is to win, right? And we can both agree that there are many strategies to win, right? So why on earth would you think a game designer would say one strategy is the "true meaning" of the game over any others? Lol. You don`t need to be a software dev. to see that, you just need common sense.

Level 1
Likes: 6
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Registered: ‎01-11-2012

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