Great Class- Any input for those struggling

Call of Duty Ghosts XBOX 360

Great Class- Any input for those struggling

In looking around, and trying many different things out as far as guns, attachments, perks, and streak arrangements I have come up with a few of my favorite.  In playing last night I shared one with a buddy I regularly play with and he quickly went from doing alright, to close to top of leader board and at least double every game. 

Said Class:

Primary: MR-28

Attachments: Hybrid Thermal

                    Muzzle Break

No secondary or tacticals ( could switch a 1 point perk for I.E.D, or my new personal favorite for fun- 9 bang)

Perks: Ready up, Agility, Focus, Stalker, Hardline, Takedown

For me stalker is not optional.  Need it.  I am starting to get to the same point with Focus.  Agility for speed, hardline for easier streaks( could be swapped for any other 2 pointer), and takedown being optional based on holding a tactical or lethal, and kinda just to take up a spot, add some kind of stealth.

Would only use Scavenger if using specialist.  It is a two shot kill at any range, so probably wont run out of ammo, wouldn't waste a perk on it.  I try to keep the hybrid on the red dot, over the thermal, as it doesn't restrict your view, and you can still pick people off from far.  Switch to thermal to pick out of windows or really long, or dark lines of sight. 

( Let me add, I have never been a huge semi auto fan, as my trigger finger is maybe slightly over average, but for me this gun performs as good if not better than say the FAL from BO2 before patches) 

Level 7
Likes: 51
Posts: 217
Registered: ‎21-08-2013
18 REPLIES

Re: Great Class- Any input for those struggling

in reply to SrgntMerkWorthy

Another beast- although I would expect it to be nerfed down in the future.

MSBS

Any attachments really.  I prefer a red dot, as the irons are not great for me but if you can bear them congrats.  I cant. 

Handle for me in non-negotiable.  This gun being a full burst kill, with a good amount of recoil and not extremely fast fire rate makes landing the first whole burst important.  You can miss some of it, and get more off if you not in face to face, but that delay and recoil in regards to one burst kills is the only down side.  It is not great at really long range, as some damage fall off and really tough to land a full burst over a long distance.  For SnR, or any stealthy play you can put a silencer on and not notice much of a difference( I didn't, only saw more drop off over range which already is noticeable, so not sure if because silencer or just the gun).  My SnR class is MSBS with red dot, handle, and silencer ( really can be taken off, since takes 3 points up in perks) .  No secondary, no lethal or tactical.  Stalker, focus, 3 attachments( if feel like you need 3), ready up or agility, and being a Hardline whore, I use it sometimes even in SnR.  Two people having that or even wire tap can make a huge difference in a game needing only two kills each to get a UAV.

Level 7
Likes: 51
Posts: 217
Registered: ‎21-08-2013

Re: Great Class- Any input for those struggling

in reply to SrgntMerkWorthy

Put the burst mod on the MR-28 and you can 1 shot people around the 40m mark. I like the IA-2 for distance shooting though, it carries damage further.

Level 4
Likes: 20
Posts: 78
Registered: ‎08-11-2013

Re: Great Class- Any input for those struggling

in reply to Clear_Advantage

Will try that burst option.  With the muzzle break, it makes it 2 shot at any distance, so damage over range is less of an issue even though it has least damage of rifles.  Is the IA-2 with muzzle break 2 shot at any range, or does it lengthen the distance or even make one shots possible?  If so I would prefer that.  I think what appeals to me with the MR is probably the fire rate and clip size ( and still dropping in 2 shots regardless of range with muzzle break), so dead accuracy is not as big of a necessity. 

I WILL BE TRYING THAT. Am messing around and trying to find the balance between what works for me in combination with the stats.  thank you

Level 7
Likes: 51
Posts: 217
Registered: ‎21-08-2013

Re: Great Class- Any input for those struggling

in reply to SrgntMerkWorthy

I haven't tried the muzzle break on the IA-2 but it's probably a good idea to do so.  It's a two shot unless you get a headshot for a pretty good clip.  It seems to become a 3 shot right about the point where you'd be thinking that only a sniper could make this shot.  I'd imagine that the muzzle break would take you well into long range with two shot kills and who knows, it might even give you some more one shots.  I'll have to give the MR a try just to see how it compares.

Level 69
Likes: 3241
Posts: 7672
Registered: ‎29-02-2012

Re: Great Class- Any input for those struggling

in reply to phxs72

Yea unless the muzzle break gives the IA-2 alot of one shot kills, for me the fire rate of the MR makes the difference.  If you need three hits to kill at a range, the difference in time between your first shot landed, and third, for me is the difference between killing or dying.  Basically I do not claim to be super accurate.  2 hit kill at any range, 1 hit headshot, with 50 more RPM.  So unless the muzzle break gave you a considerable amount of 1 shots at close to mid range, I think it just makes it a preference of fire rate( which they aren't to far apart) and mag size.  But I am going to try it later, as an occasional 1 shot with a semi auto that fires pretty quick would be unreal.  Have to see.       

Level 7
Likes: 51
Posts: 217
Registered: ‎21-08-2013

Re: Great Class- Any input for those struggling

in reply to SrgntMerkWorthy

I have more then 1k combined kills with the MR-28 and the IA-2 just into the burst and muzzle break attachments alone.

MR-28:

Faster reload

better hip fire

better ACC

Less damage

More bullets up to 8 kills a clip

IA-2

Less ACC by a little

Farther carrying damage

Cooler sounding

Less bullets 6 kills a clip

Less recoil

I use the MR-28 on small maps and the IA-2 on bigger maps. I usually run 5-6 perk set ups because a secondary is worthless when you 1 hit. Ready up, Marathon, Quick draw, Focus, 3rd attach perk

Level 4
Likes: 20
Posts: 78
Registered: ‎08-11-2013

Re: Great Class- Any input for those struggling

in reply to SrgntMerkWorthy

My try hard class is the Honey Badger with extended mags and front grip ( LAZER GUN )

No seconday

C4, no Tactical

Not 100% but im pretty sure my perk set up is as follows - Quickdraw, ready up, scavenger, hardline, sleight of hand

I use specialist with Deadeye as the first perk.

Level 2
Likes: 9
Posts: 29
Registered: ‎12-06-2012

Re: Great Class- Any input for those struggling

in reply to jeremiahneral

Do you notice a huge difference using quickdraw?  It takes 3 points, and maybe I just didn't give it enough of a chance, but I couldn't really tell.  After stalker it was the first 3 pointer I bought and tried, as getting the drop on people in this game means everything.

Also, how is deadeye?  I havent tried that one, have read about it, but haven't made the jump.  Do you notice it melting quicker.  And using it in specialist, does your hardline make it less kills to get the 50% chance of increased damage?  I am assuming that you have to get the 4 kills( or 3 with hardline) after you obtain it ( after 3 kills to get the first specialist perk) to get that chance of increased damage?  Or since you are already on a 4 kill streak, does it just pick up there and give you the maximum benefit?  That was a doozy but I am curious.

Level 7
Likes: 51
Posts: 217
Registered: ‎21-08-2013

Re: Great Class- Any input for those struggling

in reply to SrgntMerkWorthy

SrgntMerkWorthy wrote:



Do you notice a huge difference using quickdraw?  It takes 3 points, and maybe I just didn't give it enough of a chance, but I couldn't really tell.  After stalker it was the first 3 pointer I bought and tried, as getting the drop on people in this game means everything.


I personally have stopped using Quickdraw. Even with it, if you encounter someone and you have to pull your weapon up, you're probably already dead. Sometimes I'll throw QD in specialist if I'm feeling like getting on a streak and then dying instantly. Stalker + glued in LT all the way

Level 5
Likes: 27
Posts: 100
Registered: ‎21-11-2012

Studios