Heavy duty playlist has saved the game

Call of Duty Ghosts XBOX 360

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Re: Heavy duty playlist has saved the game

in reply to killabig

Thats why it's one of the least played modes, right? It's done nothing.

Level 20
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Registered: ‎03-11-2013

Re: Heavy duty playlist has saved the game

in reply to NoLifeKing32

lol you don't know what you're missing out on. Have fun raging.

Level 7
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Registered: ‎22-11-2012

Re: Heavy duty playlist has saved the game

in reply to killabig

raging at what? Goin 20-10 every game? Good try tho.

Level 20
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Registered: ‎03-11-2013

Re: Heavy duty playlist has saved the game

in reply to killabig

killabig wrote:



lol you don't know what you're missing out on. Have fun raging.


I play HC DOM and average between 45-60 kills with 15-20 deaths, along with 3-8 captures and TONS of defends. The others that I play against might enjoy that playlist.

Level 34
Likes: 1078
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Registered: ‎29-11-2011

Re: Heavy duty playlist has saved the game

in reply to NoLifeKing32

You dont need to have a high population to have a good experience. I have played it a few times in the last 2 days and i am liking it the more i play it. I honestly wish the would implement this health system across the entire MP.

Level 38
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Registered: ‎19-10-2011

Re: Heavy duty playlist has saved the game

in reply to codchamp1

Wont happen, shouldn't happen. Hopefully it gets replaced soon with something more popular.

Level 20
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Registered: ‎03-11-2013

Re: Heavy duty playlist has saved the game

in reply to killabig

So you are happy about a game mode that practically has juggernaut in it without the perk?

That is all heavy duty is, a game mode where people flock to that obviously cant play the game without there being some kind of easy way out.

And dont even sit there and talk about Core having low health. Core has had the same health as it always had. Its just that weapons and tactics changed.

I believe Heavy duty is only there for those who cant play the game. It really is like juggernaut and that is most likely why there are people in the playlist. I guarantee you that if IW had put juggernaut back in ( which they damn sure better not) then almost everyone would be running it and there would be no need for heavy duty. Then again, people would still flock to heavy duty with juggernaut.

And they WONT implement it across game modes. Like i said, all it would accomplish is putting juggernaut back in the game which better not happen.

But congratulations on a game type that tells every one its there for those who just cant stand dying.

Level 37
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Registered: ‎17-10-2011

Re: Heavy duty playlist has saved the game

in reply to KT Phoenix

I feel it takes more skill cuz you have to put more bullets into them which stops spraying thats why core players have better accuracy then HC. So in theory this gamemode peoples accuracy will go up and therefore more skill.

This an opinion so plz HC players dont trip out on me accuracy is just 1 aspect of being a good player

Level 5
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Registered: ‎25-11-2013

Re: Heavy duty playlist has saved the game

in reply to DWeitl

DWeitl wrote:



I feel it takes more skill cuz you have to put more bullets into them which stops spraying thats why core players have better accuracy then HC. So in theory this gamemode peoples accuracy will go up and therefore more skill.



This an opinion so plz HC players dont trip out on me accuracy is just 1 aspect of being a good player


Well, that is exactly why there isnt more skill. All of what most people do now is spray and pray anyway. In HC, you HAVE to have better accuracy because its either you shoot first and get on the mark or you die first. All this game mode does is give more of a chance for people to run away and duck for cover while their health recovers making them THAT much more of a pain in the ass to kill.

HC doesnt have that. Our health does not regenerate so we have to be more careful.

Level 37
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Registered: ‎17-10-2011

Re: Heavy duty playlist has saved the game

in reply to KT Phoenix

Shooters typically have two sides to 'skill': gunskill where health/vitality is high (Quake, Unreal Tournament etc) and where positioning and map navigation plays a larger role (any semi-realistic military shooter).

Level 31
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Registered: ‎28-03-2012

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