Riot Shield + C4 Are Ruining Search - Solutions Included

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Riot Shield + C4 Are Ruining Search - Solutions Included

I signed up just to say this.

Riot shields are ruining search. I play a lot of search. Unlike a lot of other complaints, riot shields are consistently a problem. Adapting to them ruins the whole experience. In order to adapt to facing a riot shield you need to waste at a minimum 5 perk slots - which leaves you fodder to anyone using a normal class.

They don't ruin any other playlist (for obvious reasons), but a riot shield built correctly can kill 4 people on average per round. Riot shields can throw C4 with no exposure. They have portable radar and can detect anyone unwilling to waste 3 perk slots. Also, danger close + noob tube secondary + reflex + extra lethal is simply too powerful for a class with a constant UAV. Its just OP.

Possible solutions I thought of (I'm sure there are better ones):

1) Make it so when riot shields use C4's they expose themselves. Strongarm + a quick C4 = no exposure. It isn't possible to combat this, especially when they see you coming wayyy before you see them (from the portable radar)

2) remove portable radar in search, its just too good. I don't feel like i need to explain why having the equivalent of 3 satcoms constantly on is too good.

3) limit 1 riot shield per team in search "Sorry, someone else is already using a riot shield".

4) nerf the portable radar - make it go slower

5) make it so even if weapons are switched the riot shield still moves slow

I hate complaining about stuff - but this one I couldnt keep to myself.

Wondering how the community feels about this?

Level 1
Likes: 7
Posts: 9
Registered: ‎31-12-2013
73 REPLIES

Re: Riot Shields Are Ruining Search - Solutions Included

in reply to Dymdez

Um the Riot Shield is ruining Search and Destroy? Wow so much irony in this post it's too easy but here goes nothing let me guess you are posting this because someone finally found a way around your Amplify campy style is that it? Or is it because you rush the spawns? Regardless of why you are complaining why do you think it's okay for someone to have to adapt to how you play but you are unwilling to adapt to how they play? That makes no sense and it's selfish not to mention all of your solutions are irrational because for one the player is exposed while throwing C4 and I have killed them many times while they get exposed. Also a quick semtex or rocket going behind them or sticking them will kill them as well. This play style has many counters Off The Grid and Danger Close are two of them you could even throw down a Trophy System before you encounter them. Odds are these players don't Tactical Resistance so you could just spam them with tactical grenades.

Your post about the motion sensor is ironic in every way the motion sensor is no worse or different then Amplify only it involves sight instead of sound like Amplify you don't even have a sweeping motion on Amplify it's constant. So why are you complaining about the Motion Sensor instead of Amplify oh that's right it's because you use Amplify in Search am I right? Learn to adapt or stop playing if I can make a Riot Shield guy rage quit so can you it's called adapting maybe you should try it some time. I can't wait until Riot Shielders start using Amplify lets see how mad everyone gets about that. There is nothing overpowered about the Riot Shield if you think there is well it's probably because you don't know how to adapt thats what this game is all about.

Level 18
Likes: 262
Posts: 937
Registered: ‎29-12-2013

Re: Riot Shields Are Ruining Search - Solutions Included

in reply to TheDarkOne123

Um the Riot Shield is ruining Search and Destroy? Yes, that's the title of the post.

Wow so much irony in this post it's too easy but here goes nothing let me guess you are posting this because someone finally found a way around your Amplify campy style is that it? No, I don't even own a headset,  I usually play on a low volume because of others around.

Or is it because you rush the spawns? How is this relevant?

Regardless of why you are complaining why do you think it's okay for someone to have to adapt to how you play but you are unwilling to adapt to how they play? As my argument, rather obviously details, the adaptation is not typical in this case, it requires a narrowly tailored class which compromises 1) your experience 2) your ability to confront regular, non-riot shield players. I can explain this in more depth if you can't understand this.

That makes no sense and it's selfish not to mention all of your solutions are irrational because for one the player is exposed while throwing C4 and I have killed them many times while they get exposed.  Nope, not if they throw it quickly enough. Also, I'm aiming to represent the majority of players. Not everyone can shoot a pixel like you.

Also a quick semtex or rocket going behind them or sticking them will kill them as well. Lol, this isn't a solution. "just stick them" solves any problem. Quickscopers? Just stick them! Someone rushing? Just stick them! This just doesn't even address the problem.

This play style has many counters Off The Grid and Danger Close are two of them you could even throw down a Trophy System before you encounter them. Odds are these players don't Tactical Resistance so you could just spam them with tactical grenades. I guess you don't play search very much. This is just a bit naive, with all due respect. "This style of play has many counters". No. It has one counter, specifically using Off the Grid and Blast Shield (you erred by saying dangerous close, I assume). As outlined above, this isn't a solution.^^

Your post about the motion sensor is ironic in every way the motion sensor is no worse or different then Amplify only it involves sight instead of sound like Amplify you don't even have a sweeping motion on Amplify it's constant. Well, I think both need to be fixed, so I'm not sure what point you're trying to make. I scored pretty high on the LSAT, so I can confidently identify a fallacious argument. *points at your argument*

So why are you complaining about the Motion Sensor instead of Amplify oh that's right it's because you use Amplify in Search am I right? Nope. Don't even own a headset.

Learn to adapt or stop playing if I can make a Riot Shield guy rage quit so can you it's called adapting maybe you should try it some time. I can't wait until Riot Shielders start using Amplify lets see how mad everyone gets about that. There is nothing overpowered about the Riot Shield if you think there is well it's probably because you don't know how to adapt thats what this game is all about. I'm sorry you're in a bad mood -- This is a bit .. over the top, no? Work on constructive feedback, it helps everyone. Ranting like this is just indicative of personal issues, which I don't care for.

For future posts, please try to keep it on topic -- thanks!

Dym

Level 1
Likes: 7
Posts: 9
Registered: ‎31-12-2013

Re: Riot Shields Are Ruining Search - Solutions Included

in reply to Dymdez

I offered you solutions and you refused them and now you are saying I should come up with something constructive? Denial much? I gave you a list of counters and you won't use them how am I suppose to help someone who is in denial about their own skill level? I do play Search thanks for asking though I get killed by Amplify users way more then Riot Shields so learn to adapt to all situations it's simple. Find their weaknesses and exploit them here's one thing you can do fight fire with fire I did it and it worked they got mad and rage quit because I used 2 C4s and 2 rockets instead of one and just threw two C4s while they were too busy scrambling to get their secondaries out. Don't hit the shield hit the person you will do more damage that way. If you still don't find this constructive then there is no helping you and expect a lot of flame from users who don't like complainers. I apologize for mistaken identity I thought you were an Amplify user who was mad about their tactic not always working. Anyways hope you can find a solution cause nerfs are too extreme people still shoot through the shields so they very underpowered if anything.

Level 18
Likes: 262
Posts: 937
Registered: ‎29-12-2013

Re: Riot Shields Are Ruining Search - Solutions Included

in reply to TheDarkOne123

Fight fire with fire isn't a solution. That's simply trying to solve a problem by joining in on it. That's like me telling you, instead of complaining about amplify, why don't you just use it? Would you accept this argument? Ok then.

Level 1
Likes: 7
Posts: 9
Registered: ‎31-12-2013

Re: Riot Shields Are Ruining Search - Solutions Included

in reply to TheDarkOne123

Telling someone to adapt is the dumbest thing people say on this forum...if there are exploits in the game, they need feedback to be fixed, why do you think they are constantly, tweaking weapons, damage, perks, connection etc...the devs don't say adapt, they want to please their customers. So if you have an argument to make, then make it, and quit being so one dimensional, its such a problem on these forums now, everytime someone has an idea or criticism, you get some forum Rambo saying "adapt". News flash, if they said adapt to everything in the COD games, they franchise would already be dead.

Level 2
Likes: 8
Posts: 41
Registered: ‎30-01-2013

Re: Riot Shields Are Ruining Search - Solutions Included

in reply to Dymdez

sorry man, im not with you on this,  i can understand the frustration, but it seem like your biggest issue is trading one counter for another.. if you play how u want to play, which is a counter to other players using a gun, then RS players have  an up on you, if if you counter RS, then the gunners have one on you..

this is something you need to work out..s ee what your team is using, and set your class accordingly.. there are many class variables which makes the game interesting. you cant counter all, you can try and out smart, or avoid those players you can face head on.. but no.. no nerf is warranted

Level 10
Likes: 116
Posts: 359
Registered: ‎13-11-2013

Re: Riot Shield + C4 Are Ruining Search - Solutions Included

in reply to W_E_A_P_0_N_11_

W_E_A_P_0_N_11_ wrote:



sorry man, im not with you on this,  i can understand the frustration, but it seem like your biggest issue is trading one counter for another.. if you play how u want to play, which is a counter to other players using a gun, then RS players have  an up on you, if if you counter RS, then the gunners have one on you..



this is something you need to work out..s ee what your team is using, and set your class accordingly.. there are many class variables which makes the game interesting. you cant counter all, you can try and out smart, or avoid those players you can face head on.. but no.. no nerf is warranted


My thoughts exactly.  I run the Radar Shield class occasionally and have learned a lot of their weaknesses.  First off, don't go charging in on them in CQC or you are dead.  If you know one or two folks are using this set up, then yes, you will have to bite the bullet for your team and set up your anti-shielding class.

Level 48
Likes: 288
Posts: 8857
Registered: ‎03-08-2011

Re: Riot Shield + C4 Are Ruining Search - Solutions Included

in reply to Dymdez

i use a riot all the time and can say as bloody amazing as i am with it and throwing knives i can still be taken out easily. if anything the shield could use a speed boost and better coverage

Level 6
Likes: 55
Posts: 170
Registered: ‎07-01-2014

Re: Riot Shield + C4 Are Ruining Search - Solutions Included

in reply to TheDarkOne123

Actually, Amplify in my opinion just sets you apart. I use Amplify because I have the money to buy a headset. Most of the time I use Amplify to make sure I don't get shot in the back. But I'm definitely not a camper. Having RADAR is different. You know EXACTLY where someone is at all times when they get within like 10 feet of you.

I firmly believe that Riot shield and radar is for those with no gun skill. Again, just my opinion.

Level 1
Likes: 0
Posts: 2
Registered: ‎03-05-2013

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