I haven't played this game on the 360 in a while but I started today and honestly it feels like the movement of my character is soooo much faster... am I just imagining things or what
yeah its been upped for the ADHD MLG League generation
Well that explains the lag jumps and hitmarkers. Avatar movement speed is the main reason for those WTF moments in this game. Ever ADS on someone and have your sights jump?
Yeah. That is the auto aim being "disabled for multiplayer on this version". Just like "quick scoping will be eliminated this time around".
Actually Draconis its caused by the flinch of getting hit. The other guy saw you and was shooting you before it registered on your screen. As you ADS the lag catches up and your view is jumped over the enemies head. This is very similar to the disappearing rocket and grenade launcher projectiles. The timing is so far off that when the instances are stacked the time line showed you never launched. The other effect is when you get that "how did he one hit me with a SMG" moments. To the game he unloaded half a clip into you before he even registered on your screen.
Excess movement speeds exaggerate this problem. Agility + Stalker + Marathon = Martix like bullet dodger. They really should look at the multipliers attributed to the perks not enough to make them useless but to keep them in line with network latency across a wide range of pings. The gaminess can be reduced by adding incremental bob to moving ADS. IE if your looking down a scope and moving fast your not going to hit a damn thing. But if your creeping then the bob is minimized. Stalker still keeps its speed but the faster you go the more bob consider it a kind of counter to Stalker but one thats in control of the user. This effect would be magnified by the level of magnification in the scope IE a RDS would be less noticible than a 8x sniper scope.
I'd say it feels fairly similar to Black Ops 2. Going from BO2 to Ghosts I didn't really notice but when I went back I noticed that Ghosts feels a bit smoother. But as I say, for me I reckon they are pretty similar (I pretty much always run Lightweight + SMG though)
Also, in response to FishyDizzle, why the hate? I doubt they changed anything in the game for MLG. Looking at the game, I think it's quite obvious that it's geared mostly for casual gamers and to be fun, rather than competitive.
Don't pay any attention to Fishy. All he does is post drivel. I'm certain it's the reason why his previous account was banned and this one won't be far behind.
so are hey going to keep it this way? cause i actually liked this cod. and I hated the others and now it just feels like every single cod out there
That comment confused me, but yes, I think it'll stay the same. Unless they slow the pace of the next game by a lot, but that's very unlikely.
What i meant is I've always disliked cal of duty, every single one. ghosts felt different I couldn't explain why until they increased the speed. now it's back to everyone on crack spray and praying; thus I am liking ghosts a little less.
The ONE thing I can give credit to the faster movement speed is the maps don't seem so HUGE and I'm not walking around for 5 min trying to find someone. but I don't know I still think it was fine the way it was