AW p2p?

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Call of Duty Ghosts Xbox One

AW p2p?

Anyone have information if AW is going to have dedi's, or will it still have this crappy p2p garbage?

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Re: AW p2p?

in reply to FavoriteApe3680
Solution
‎18-08-2014 04:40 PM

FavoriteApe3680 wrote:



WOT (wall of text). "I know you are, but what am I?" might be more your speed, and much shorter.


Just put down AW is on p2p and I'll give you the correct answer and those points you crave so badly. You know you want them.




"AW is on P2P".

Time to show your links. Not POINTS but LINKS . you already repeated your points 500 times by now.

BTW Here is a few games that were top selling and ran or are still run on P2P. Thats if I remember correctly

Call of Duty about 120 million

Final Fantasy about 110 million

FIFA 12 and before 100 million

Tom Clancy 85 million

Gran Turismo 70 million

Halo 50 million.

And lets see Titanfall only sold 3 million copies so that is not a top selling game compared to Ghosts 14 million.

BF4 6.5 million not considered a top game compared to Ghosts.

BF3 did almost copare to Ghosts with about 13.5 million but half the people no longer bought BF games after BF3 and I hear people cancelled pre-orders for the next BF game.

So what again were those really popular games again running on dedicated servers that everyone is running to ?

Level 72
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58 REPLIES

Re: AW p2p?

in reply to FavoriteApe3680

Advanced Warfare Xbox One

But if you are waiting for dedis to get rid of lag you are living in a dream. There are bad sides to having dedis as well as bad sides to P2P.

If you get high ping to a dedi then you will always have high ping to a dedi. Thats why some people cant play well on Titanfall servers. If they get 1 or 2 bars that is the best they will ever get.

Lets look at it this way. Some people say this game now has dedis and as a "scientist" I must admit that there is a possibility there is not anymore.. If it does you cant connect to them. So what makes you think if AW has dedis that you will be able to connect to those ?

IFthe game has dedis now it looks like one of two options, 1) you dont have a good enough ping to connect to them so you are stuck with P2P or 2) you are connected to them and assume that just because you died you think you arent connected to them. If they say they will have dedis how do you know you wont have the same problem ?

I would say instead of rushing out to buy the next "bug infested COD game full of hackers and no dedis" I would say rent it or wait a while. Cause I predict it will be just like all the other CODs. BUT you will still buy it and make the same complaints next year too. You will be acting like AW will be the only COD full of bugs and hackers all over again..

Level 72
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Re: AW p2p?

in reply to starbuckfrack

Read all about dedi's vs p2p.

Thats why there are hundreds of posts at Titanfall and BF from players asking that they dump the dedi's and go with p2p... What? No wait...

Pathetic.

Level 12
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Re: AW p2p?

in reply to FavoriteApe3680

No. What pathetic is your lying. People are complaining about lag on dedicated games. Stop acting like there will be no lag or connection issues cause you know there will be.

give you Titanfall threads out there  And this is just the first page just on the Xbox ONE.....

"I am also seeing this all over the place. I'm also having lag issues I've never seen before. Though the latency is only in Titanfall. It's making the already tedious MVP challenge even worse."

"When I play in N/W Europe Servers I get so much lag,"

"Today mostly, me and my 3 friends are all experiencing random lag spikes in game. Ping with be normal and then suddenly jump to 300 or 400 for a couple min then drop back down and continue doing so for the entirety of most of our games. Help!"

"But this weekend was bad. Horrendous lag"

"servers started crashing and lag increased"

"Well how about strengthing the servers before adding anything. What's the point in playing a new game type if your gonna lag or be dropped from it on occasion"

"Ok for the last few weeks the lag in titanfall is getting to be so much of a joke like MW3 what happens to the server in this game. The last match i was in was so bad my team where down to one bar while the other team have full bars once"

As a matter of fact about 2000 posts in that forum just complaining about lag.


Titles like

"Getting impossible to play Again"

"awful hit detection"

"getting tired of 1 bar people running the game."

Oh Man So much lag"

"I cant play this game anymore"


BF4 .....

"I run BF3 and BFH smoothly, no lag spikes, but when running this game, gosh, the lag is so bloody annoying.

how to fix this lag?"

"With at least the last three updates, the game has suffered from stuttering, rubberbanding, random teleporting, frame drops, freezes, and overall unbearable lag,"


Level 72
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Re: AW p2p?

in reply to FavoriteApe3680

You have no clue if you think dedicated servers will correct lag and other connection issues.

1) Ghosts on Xbox One does still run on dedicated servers (for some people) and it doesn't not solve the lag issues. While it has, IMO, improved issues, it has not solved them.

2) If you had any clue about the outrage of Battlefield players baed on how Battlefield 4 runs, you would know that EA has absolutely botched Battlefield 4 connection issued despite having dedicated servers. BF4 is the worst net code BF game to date.

Level 18
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Re: AW p2p?

in reply to FavoriteApe3680

Looks like the players get shorted again. No dedicated servers.

Level 12
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Re: AW p2p?

in reply to FavoriteApe3680

And meanwhile you are still going to buy it and complain. Just because they havent given an answer yet doesnt mean they will be there or not.

Besides as you been told for months dedis wont fix lag.

Level 72
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Re: AW p2p?

in reply to starbuckfrack

Lag won't be "fixed" by dedi's. It will reduce it and will fix a pile of other problems associated with p2p being run on a large game. Thats why virtually every other game has dedi's EXCEPT COD. Estimates claim the sale of a couple DLC's would easily pay for dedi's to be set up, but that would mean Activision would have to care about player experience rather than suck every last cent into their pockets from the COD cash cow. Besides they have fanboys that will argue for every crappy move they make regardless. Here come the Derp Squad!

Level 12
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Re: AW p2p?

in reply to FavoriteApe3680

Estimates from the sale of DLC will help pay for it ? Only if everyone bought all the DLC. You have no clue how much it costs to run a dedi.

Dedicated Servers Explained "Warning: Wall of Text"

You cant guarantee it will reduce it, it can make it worse. You have no idea where the dedis will be if they get them. And as I said you cant even see the fact that if dedis DO show up its very likely you wont connect to one. You cant connect to one now so again what makes you think you will connect to one in AW if those dedis are in the same places ?

You cant reduce lag in a game if your connection is 75 ping to a dedi and to a P2P host. You will still have the same exact lag issues , it wont be reduced. Dedis will not reduce your ping from the same distance away. If you are 500 miles away from a dedi and 500 miles away from a P2P host your game will be the same. All you will miss is dashboarding hosts and host migrations.

And if you are further away from a dedi than you are with a P2P host that also will not reduce your problem , it will make it worse. If you got people from 1000 miles away in your game you still will have the same issues regardless if the dedi is the host. MATCHMAKING parameters is what reduces lag not dedis.

You see you mix up calling people fanboys who see the world the way it really is. I have great connections to dedis in both BF and Titanfall but it doesnt make it better going against some guy that has 1 bar or 2 bars. That player will have 1 or 2 bars every single game he plays on a dedi. Period. So no in that situation it will always be worse because every SINGLE game on a dedi I will have 1 bar or two bar players in my game. With P2P I have LESS chance of getting those 1 bar players in my games.

Level 72
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Registered: ‎03-09-2011

Re: AW p2p?

in reply to FavoriteApe3680

FavoriteApe3680 wrote:



Lag won't be "fixed" by dedi's. It will reduce it and will fix a pile of other problems associated with p2p being run on a large game. Thats why virtually every other game has dedi's EXCEPT COD. Estimates claim the sale of a couple DLC's would easily pay for dedi's to be set up, but that would mean Activision would have to care about player experience rather than suck every last cent into their pockets from the COD cash cow. Besides they have fanboys that will argue for every crappy move they make regardless. Here come the Derp Squad!


Again, go look at the plethora of complaints and problems Battlefield 4 has with connection. Don't take my word for it. Go read it for yourself. Dedicated serves do NOTHING to fix those issues. In fact.. DICE delayed the first release of BF4 DLC just to try to fix problems with the game. After fixing some of them, they released the DLC and problems thinned out. After releasing the latest round of DLC, a lot of the previous problems returned. In fact, the issues with connection have gotten so bad that EA has delayed the release of BF Hardline because they can't figure out the problems yet.

But in your mind, dedicated servers would fix everything... except, oh wait, they have always been on dedicated servers.

Dedicated servers aren't going to fix very much at all. It will help reduce host migrations and other things related to host problems (ex host advantage/disadvantage), but it isn't going to do anything for lag or the real problems that people complaint about. That is something IW/3Arc/SledgeHammer is going to have to code better.

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