The same multiverse where having skill and map awareness is a form of cheating I think. Could be wrong on that one.
They nerfed the NV4, buffed the Type 2 to make it superior at literally all ranges to even the pre-nerf NV4, and they made the previously balanced VPR the most imbalanced base weapon since the FAMAUG in BO1.
Whichbroken weapons have they done a good job of fixing exactly?
Why do you even think the DLC weapons are too OP? Given that your thread is nothing more than a general statement in the title, we'll have to start with a general overview of each of those weapons:
Outside of the VPR's dominance at close range, none of the DLC weapons can be considered OP and each of these were designed for a specific playstyle.
Actually, I was thinking of making a new discusion demanding that the xeon be nerfed with better damage and at least a 50 round mag!