Seriously! I am amazed nobody has noticed it or made a thread about it. After being silent since the game came out, I have to say this and bring it out to the community. Most of the buildings in MW3 are architecturally wrong. I feel like they gave a five year old a marker and told him to scribble. Seriously! When I used to play this thing that dares be called a "game", I was always afraid the building would collapse over me!(its not only the buildings that are damaged, btw). Of course, I would remind myself that this is call of duty, and everything is made out of indestructible kit kat wrappers. so has anybody else noticed this horrid mistake? I can't be the only one!
i think thats has more to do with the wii than the game its self everything looks good on the xbox
Its on every console, since the buildings are practically the same in all consoles, except for a few minor details(and by that, i mean like....smoke, fire, lamps, plants, couches, dead people, etc.)
How can you know?
That the dome in dome, for example. No way the thin metal can support that giant ball without having any more support.
It has no support beams.... Okay, this is how the dome on dome is like
its highly unstable......now this is how it SHOULD be like
Well, remember that the devs are not the smartest people around (trololol), so they just scribbled some maps and put them together.
For some reason I was expecting an actual problem.