**The Official MW3 Multiplayer Feedback/Suggestion Thread**

Call of Duty Modern Warfare 3 Forum

Re: **The Official Feedback/Suggestion Thread**

in reply to esmorgue

How about adding objective stats on the scoreboard...not every game is TDM.  I want to see how many dog tags i pick up and deny, home many captures i get...etc.  Its not all about Kills, Assists, and Deaths. What a major step backwards. 

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Re: **The Official Feedback/Suggestion Thread**

in reply to Peems

I strongly agree with peems. I know we will have better stats whenever mw3 is up and running properly but the in game stats needs to improve. Each game type should have stats that are related to that game.

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Re: **The Official Feedback/Suggestion Thread**

in reply to Peems

I know you can look on your leaderboard for that.

Activision Ambassador
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Re: **The Official Feedback/Suggestion Thread**

in reply to esmorgue

I hit the multiplayer arena the night it was released and felt cheated by the lag issues but played last night and it was just brilliant even when I didn't do so well I could tell it was down to poor choice of tactics, poor aim or getting excited/annoid and rushing far too much. It played just like it should and I can't wait to get home from work tonight and get back on. This is a formula a franchise just like the other majors McDonalds, Starbucks, Subway etc you know what your gonna get when you go to one of these joints. If they changed too much it wouldn't be the same experience, it's evolving, Elite if utilised properly will bring the gaming society (that is exactly what we are) together more than ever before and that human element is what makes multiplayer gaming so addictive and fun. So a bit of patience and thought put into playing and you will be rewarded. I am grateful for what we have now it used to be two rectangular lines and a square ball for gods sake, look how far we have come and just appreciate the time, skill and effort that has been put into this series. It will never be perfect but for one minute just sit back and truly think about what we can now enjoy compared to ten twenty years ago.

   Cheers and see y'all in the ring.

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Re: **The Official Feedback/Suggestion Thread**

in reply to esmorgue

I find that talking in the lobby and in game, sounds distorted and low. I do have turtle beaches and it seems you can hear people better in black ops. I don't know if this can be fixed but I bigger problem that I think is reasonable to change in an update; is to allow us to have more volume settings. Example instead of one main game volume, have master, effects, music, and game chat. I know alot of people that would love to turn down the lobby music and game music without turning it backup to hear gun fire and footsteps.

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Re: **The Official Feedback/Suggestion Thread**

in reply to esmorgue

The only sugestion I have now after 2 days are:

- When playing domination, you can not see your captures and defense in the score list.

In BlackOps I liked this so much! Please bring this back guys.

- I also think there are a little to much killstreaks in one game now, this is because the support streak option I think. Some games are just overcrowded with bombing runs, pave lows and AC-130's. Its now all the time though. Just when there is an inballance in a team so that one side is getting streak after streak.

Thats my thoughts.

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Re: **The Official Feedback/Suggestion Thread**

Seeing capture adn defends would be awesome.

Regarding killstreaks; bombing, pave low, ac-130 has nothing to do with support not resetting. There are games with a lot of killstreaks but that because there are a lot of good players on and clans.

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Re: **The Official Feedback/Suggestion Thread**

I think escort airdrop should be like attack helicopter. It haven't protect me well

I have used it 12times and less than 6 kills. It doesn't shoot anyone while flying around map!

Level 1
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Registered: ‎09-11-2011

Re: **The Official Feedback/Suggestion Thread**

Most of the thing you mentioned are not even in support. Also support is not OP because most don't even kill

Level 3
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Registered: ‎10-10-2011

Re: **The Official Feedback/Suggestion Thread**

in reply to esmorgue

This is a big issue:

When partied together with other people, if one person cannot connect to the host as the game is starting, it backs everyone in the party out so "we don't lose him," even if the game has started. I don't want to be forced out just because someone I'm partied with didn't connect. We'll get him after the game. I have quite a few losses because of this. Needs to be changed.

Noob tubes are extremely overpowered in Hardcore. Especially the semi-auto launcher (not sure what it's called off the top of my head).

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