An upgrade for the vulture would be nice, and probably something helpful for relic runs like traps cost 15% less or something.
Yea the vulture does need a boost , Hardly ever use it, as for the 15% less on traps with relics, but if you didn't run relics everything would be cheaper, I don't usually find money hard to earn even with the relic on, but it always depends on my party.
I can't think of an idea right now for a cheaper solution with teeth to keep it balanced, I'm sure someone will suggest an idea.
I am talking about co op when your running 5-7 relics and still be able to help out the team. I never run the no team support or no machines relics unless it's okay with my team.
50 Teeth- Start with $2500 or more
50 Teeth- Venom X can hold 2X as much ammo
or for that matter
50 Teeth- Max weapon ammo increased by 20%
40 Teeth- Start with a Hypno Knife
100 Teeth- Take 1/2 the amount of damage from enemies
Take half damage? Howabout 5% less. That's a little less OP. We want the last map to be challenging at least.
I agree- half damage is pretty ridiculous in all honesty.
Start with money? hmm- maybe not as 2500$ much but I can see that being implemented
Possibly .... 500$?.
Venom X Ammo? 1 extra clip is well enough.
Max ammo capacity? well that- shouldn't be an armory upgrade but
an attachment (which many others have suggested on the forums)
but an extended mag attachment.
Start with a hypno knife? No- I feel that that would be too overpowered- considering if each person had Hypno-a-rhino.
Still too bitter about the last armory upgrades to bother making any suggestions...what we will probably get:
Shiny button = 1 tooth
Ability to run backwards faster = 1/2 tooth
Satchel to carry all my unused teeth = 2 teeth