Thoughts on "Mayday"

Ghosts Extinction

since the map is on a ship which is mostly indoors i would expect there to be no seekers since they cant spawn a meteor but the seeders take their place along with being able to upgrade the venom x to a purple venom and i think they changed the button to buy weapons and pick up the drill/set traps which is much needed for the update

Yosef617
Likes: 44
Posts: 134
Registered: ‎19-02-2014

That's what I thought for the meteors, but you never know. They seem to love giving lots of those little buggers, so I thought maybe they'd have found a different way for them to come.

I justw ant to see what the new boss is like and how to defeat it. I seriously can't wait for this map.

Only 2 weeks and 1 day to go

Stinky666
Likes: 1522
Posts: 2388
Registered: ‎24-11-2011

It will be interesting to see if things like the motar strike/trinity rockets are effected. I haven't really used them but assuming they can’t penetrate it would render them virtually useless. Moreso than usual anyway.

rideruk
Likes: 79
Posts: 119
Registered: ‎18-03-2014

ssucks I'm a ps guy so I have to wait till May but my Roomate has xbox so maybe ill get to use ito when he's not on bf4

Yosef617
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Posts: 134
Registered: ‎19-02-2014

rideruk wrote:



It will be interesting to see if things like the motar strike/trinity rockets are effected. I haven't really used them but assuming they can’t penetrate it would render them virtually useless. Moreso than usual anyway.


i thought it too first. at least for the first hives.

but in the trailer it seems that the kraken is at a medium/long distance from the boat and for sure players will have some troubles to get closer to him , encircle it and attacking from differents sides.

maybe trinity rochets and motar should be more usefull for the final battle?

philp18
Likes: 242
Posts: 462
Registered: ‎13-04-2013

It would make sense IMO. Lets be fair all that ever gets used is the sentry/vulture. I get a little bored of using them all the time but find that the others just dont quite cut it when needed. It would be good to see people having to change a loadout more instead of always seeing sentries/vultures.

rideruk
Likes: 79
Posts: 119
Registered: ‎18-03-2014

I see IMS quite a lot too, especially on Nightfall. They are very useful when you get swarmed - which can happen very easily, and the IMS are cheap enough. It definitely would be good to be "made" to use the mortar and trinity though, or at least someone in the team.

Stinky666
Likes: 1522
Posts: 2388
Registered: ‎24-11-2011

I agree that IMS can be handy in a tough situation but too many people lay them down at the beginning of hives, get a total of 4 kills (if somebody hasn't got them first) then moan about not having money for ammo/TB. Similar to the IMS are the team explosives. NEVER get used. Lets hope mayday 'forces' us, to a point, to reconsider our loadouts.

rideruk
Likes: 79
Posts: 119
Registered: ‎18-03-2014

Hahaha yeah they do. Though I did that as well when I first started using the IMS.

Now I know to only really use one at the later stages, or to use it when in danger. It's also useful sticking them where the cryptids spawn - be it from under ground, or when you're in the facility and they come out of those windows on the groundfloor.

Yeah, I don't even use explosives even when I am an Engineer. Though I do see some Engineers use them, but it is rare.

I prefer team boosters over explosives, even when I am engineer.

Stinky666
Likes: 1522
Posts: 2388
Registered: ‎24-11-2011
Highlighted

In NF using team explosives was like asking to fail IMO. With BA/Ferals/TB being so vital in NF using random supplies or explosives just wouldnt really cut it. In mayday id certainly like to see these bits become more significant. Perhaps throwing explosives into the kraken could cause critical damage or stun it.

Im sure IW have plans to include these loadouts more with upcoming maps otherwise really what was the whole point of having them present except to give the illusion of choice lol

rideruk
Likes: 79
Posts: 119
Registered: ‎18-03-2014

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