I Would have to say only if your sprinting for ready up otherwise QuickDraw is for faster aiming better all around ready up is weapon ready faster after sprinting, so it would depend on your play style.
Quickdraw helps you ads faster.
Ready Up helps you reduce the time it takes for you to shoot after sprinting.
If you sprint with Quickdraw but do not have ready up you will still aim fast but the gun doesn't actually start shooting until it's ready. If you throw in the ready up you are able to start shooting faster (doesn't affect ads in anyway).
The ready up perk allows your weapon to come up quicker after sprinting. The quickdraw perk allows you to aim down your sights quicker. When used in combination, you will be able to aim and bring your weapon up quicker in every circumstance. I would recommend using them both if you have the points available.
Best suggestion would be to experiment and see how it fits you if it feels like it helps do it , if it feels like it doesn't then adjust accordingly.
Theese perks used together are useful in hardcore (HC) modes where every split second counts. Most of my setups for HC add dead silence, amplify, and steady aim.
For Core modes, I still use ready up, but dont use quickdraw on SMGs or ARs. This is mainly due to it being just about mandatory to use Focus in core modes.
For Snipers, in core use both plus focus, incog, and dead silence. Hardcore drop focus, replace with ied and a secondary, although I would NEVER recommend a sniper in HC. A honey badger with a thermal and either a grip or semi-auto would be a far better choice on any HC sniper map.