Absolutely. Those kinds of people use modded controllers and lag-switches on consoles. Cheap folks, nothing else.
Very bad idea.
That would kill off the game with all the crap players banning/kicking good legit players from lobbies.
If people are on PC do you think they are going to play legitly anyways?
No, most will have some type of DLL injected, skin/wallhack texture, programs running in the background to give them some type of advantage.
I know I would. Simply because I have the freedom to do so on PC.
On my PS3 I am limited to what I can do and it sucks.
I love the freedom on PC to play how I want to play.
I would not use an aimbot but wallhacks are always useful.
Just keeping it real. You know you use them in some form.
COD is dead anyways. Only way I'll play it now is if I get it for free in a torrent.
Don't waste money on it. It is garbage.
This post is funny, You state all the bad players will kick all the good players? Then you state everyone is using wallhack Or basically confess you use wallhack.
So if I lose to you and your wallhack and vote-kicked you, does that make me the bad player voting off the good player?
We need a kick function for a-holes like you who are cheating and calling others "bad players".
the only thing i agree with is that the PC is the CHEATING PLATFORM.
It's just so easy to do it. so easy to open the game files and maniplulate code. I'm pretty sure you just change em to zip files. that's how it was in past versions.
The company should at least be more vocal on the cheating and admit that they can't stop it.
LO QUE SE ES QUE YA NADIE VA A COMPRAR MAS CALL OF DUTTY POR QUE TODO ESTA LLENO DE HACKERS!! LA MITAD DE LAS PARTIDAS TIENEN A UN HACKER DENTRO.... VENGA YA HOMBRE...
I logged over 2k hours playing Team Fortress 2 and I feel their implementation of the vote/kick worked well enough. Sure it kicked l33t players on occasion. Hell even I got kicked a handful of times. It also takes care of spammers/whiners and trolls. Near the end of my TF2 days, Steam/Value implemented a definitive noise when a hack was detected. It was a sound track from the Halloween theme which sounded like ghosts wailing. It was an easy enough cue to log out when you heard it overpowering every other sound/music effect in game. Simple. Elegant. Done.
Valve also had dedicated, private servers too. What a quaint idea!