So i have been trying to configure the best graphics settings for my rig that would provide fairly smooth/responsive gameplay, but with decent graphics. So far I haven't had the best of luck with getting something that runs well. What I am running is:
Windows 8.1 64bit
AMD FX-6300 six-core processor 3.5 GHZ with 4.1 GHz boost
EVGA GTX 760 Super Clocked (used EVGA precision to overclock +40 MHz core offset, +95MHz mem core offset)
600 Watt Corsair PSU
And a 1080p TV as a monitor
What do you guys think I should set the video settings to?
Any help would be appreciated?
Why don't you start with the recommendation from Nvidia Experience and continue on from there? They've updated their profiles several times already and should be quite good.
The only change I'd use is windowed - no border.
Here are mine and they work okay use your correct resolution e.g. 1920x1080 - http://i.imgur.com/SdCHK2F.jpg and with a single GPU change the top (2) in bold the others below help in SLI - http://i.imgur.com/N1A9qKE.jpg I wish I could say Nvidia's Experience were 'good' but maybe with the newest version and the Performance Slider shifted to the 'left.'
Truth is none are OMG great, but there's a beginning and you might want to checkout some of these Config tweaks - Ghosts Optimizations Summary - Steam Users' Forums
No, don't ever put the slider to the left in Ghosts. Trust me. It looks like Minecraft then, literally. I couldn't believe this.
Might also been an error from Nvidia's side but it was more than ugly. I think Half Life 1 looked nicer back when I played it for the first time.
GF Experience just gives you a rough guideline and if you don't like the result you can change a setting here and there to have it match your taste.
For whatever reason, "max" doesn't work this time around. Not with this amount of performance at least, why is beyond me.
I test guns, perks and GPU settings in a Private Match and as always I never use Nvidia Experience settings in any Multiplayer game. Pff In BO2 I could have everything turned-down and it still looked GOOD, in Ghosts pff yeah right. The settings I posted work pretty good and avoid most of the FPS drops, Engagement FPS drops, etc.
This must have been the first game where I actually tried out Experience. I was puzzled, stunned, when I saw how this game ran on my machine and how it looked in comparison.
I've been playing CoD for a very long time already and I've always used "at least" maximum settings exclusively, usually even added something to give it some nice looks (Nvidia AO & transparency supersampling in MW1, WaW and MW2 for example or simple config edits on top of the normal game settings).
Experience, here, should normally be enough to find the "neckbreaker". I'm sure a little more or less AA won't do much harm but things like Physx smoke or that funny fur shader thing could do some harm.
The main problem remains to be found though. Experience lowers several settings and at least one has to be the cause of the usual hitching/stuttering I get on max. Probably textures due to "limited" VRAM, maybe we'll find out some day.
FPS Gaming is 100% about 'buttery smooth' performance and all that entails and nothing more. As long as I can quickly identify without rendering impedance the enemy that's all I care about. In the example of Multiplayer BO2 I had my settings deliberately low and my FPS pegged @ 200 even on my 60 Hz monitor. To reduce Lag my PC is DMZ Host and with my AV turned-off.
I stark contrast if I'm playing some campaign or adventure MMO etc sure turn that 'stuff' up AA, Textures or you name it within the limits of my equipment.
FPS Games are all about 'killing' not whether or not lines are 'jagged' or the scenery is 'pretty.' As far as Ghosts vRAM usage, it's a sign of a broken game engine; even a GTX Titan's 6GB vRAM is nearly fully saturated on a frigging HD 1920x1080 monitor resolution.
I always like to have my games pretty & smooth, all the time. I spend way too much time in multiplayer to look at bland textures and jagged lines
Especially jaggies are a pain as I need to have a clean, clear picture to make out targets at a distance. That's one reason I always liked CoD, you really had a clear long viewing distance and could hit "pixel-perfect" even at range.
BO2 ran at 125fps constant, with maximum detail (+ SweetFX), so I never bothered to go even higher. In combination with a 120Hz sceen I was more than fine with the result.
Now? Laggy game, much lower fps and no really clear picture. It all shattered to pieces...
Then I 100% guarantee you you lost maybe 1,000's of gunfights needlessly. I'm running a 27" 2560x1440 panel and that resolution alone reduces the need to higher AA's; only 1920x1080 TN panels offer 120/144 Hz and most with horrible TN limited colors and low angles.
A lot of your 'Lag' is attributed to AA and other visual settings and though 'Lag Comp' is a problem, derp especially in P2P games many folks confuse FPS Stuttering with Lag and Lag Comp. My feeling you're one of them and don't even realize it.
Try lower settings and compare...I and a boat load of others have and know: FPS game = max & rock stable FPS (frame-rates). Then 'Open NAT' etc next.
Listen I've compared vSync (60 FPS), 90, 120, and 200 FPS and the more the merrier in ALL FPS games. Ghosts is so broken the only thing I care about are FPS dips regardless if 60 or 90 (91). I want my details up enough to only SEE the enemy ... Ghosts ain't no Crysis!
I may have list some but I didn't lose many, trust me. Performance was very stable, both fps-wise and lag-wise.
As long as the other guy had a good connection also there was no problem, at all. Lag comp usually hits me as my latency is *very* low.
124/125fps is a known "landmark" for CoD and its Q3 engine so I always used that. No need to make the game look even worse.
PS: People who can't get good colors out of TN monitors usually don't calibrate them or use the limited HDMI colors, often a bad preset by the manufacturer. Easily fixable though.
Viewing angles is true, of course, but I don't mind that either. It's no TV so it only has to show a good picture for a single person at a single angle.