Ya I have taken that into consideration. It is wishful thinking but I did say "Possible Fix" so once i get the better internet and re-install it ill let everyone know. maybe in a week.
I have top of the line internet so i really dont think the speed you downloaded the patch at has any effect on frame rates, i still have frame rate drops in games
I've experienced the same issue sporadically since launch. It happens often as the match starts and randomly throughout. It is very noticeable and annoying. Must be addressed,
Already did that, delete the entire game (disk, not digital download) and still happens, 3 different consoles from friends, same problem!
Its not lag, nor your internet conection, its frame rate re4lated issue, it happens in singleplayer too.
I hate to be that guy, but heres something to think about. So called Frame rate is perceivable by the human eye up 300FPS, but negligible to the user experience past 30FPS...all pre-existing consoles were set for 30 FPS and nobody probably knew the difference...
If you did not see the same glitchy issue in the single player game, it has nothing to do with the hardware, you are running at home (to include your network connection).
What I have noticed is the symptoms of overloaded servers, possibly poor software coding that automatically populates rooms with players from various network connections. If you have players from the same town, the game will scream, no matter how big the map or number of participants. If you add just one single player from another region of the world or a poor network connection, it will drag down users in the room with it. You will notice the map shutters or jitters because your position information in the game map is delayed. Watching the kill cam will, you can have a good indication of this if you emptied a full mag in someone and they still got the drop on you. Watch to see if they took any hits.
Games like Battlefield 4 give the user the ability to filter open rooms to join by region, and select rooms by connectivity to the server. If you have full bars, expect a fair game. If you half half bars, expect lag to interfere with your KD's.
I wouldn't waste the time trying to delete the game, and download again, as some have already experienced, it won't fix the back end server problems. Unfortunately, you can create a great game with awesome graphics, but if you forget to design the supporting back end, you just have a really awesome piece of crap.
The more users that are finally getting around to buying the game and playing online, the worse it will get, until they beef up the back end, or change how the rooms get populated.
Just an observation I thought I'd pass along.
True! but we are not talking about lag, its the frame rate.... same thing happens in singleplayer and multiplayer with bots, disconected from internet
Exactly! It's not a lag (as the Activision Support suggests).These drops are far BELOW 30 fps.
Ok I already said once what the issue is, but I will say it again for all the new people that commented. The PS4 is locked in at 60fps COD Ghosts at many points during the game attempts to jump above 60fps and that causes the "framerate drops". So you can blame bad engineering on behalf of IW for not locking the game at 60fps max.
So, how do you explain that I play this game since few months and the issue appeared about 2 weeks ago?
I don't say that this is caused by last COD Ghost PS4 update - maybe it is caused by PS4 system update (1.62) which came in similiar time? I don't know, Activision should contact Sony and resolve this issue.
The sure thing is that this did not happen ealier in this game.
Well it is great you have only had it for 2 weeks now, some people have had it since release.