Ghosts Wii U - Update - 3/4/2014

Ghosts Wii U

Game Update Notes: March 4, 2014 120.76.0


  • Free Fall multiplayer map is now available and added to various playlists.


  • Fixed an issue where the Squad Reports Screen would occasionally hang on a black screen.
  • Fix for a rare bots crash.
  • Improved operations functionality.

Additional Fixes

  • Fix for broken operations – playing a ranked game will restore operations
  • Fixed an issue where throwing a tactical grenade could cause the player to switch weapons
  • Fixed a Lobby Migration issue that would force the Create a Soldier screen to close
  • Fix to keep the Grenade Cook Timer from becoming difficult to see
  • Fixed an inconsistency in the presentation of profile names when switching controllers
  • Fixed an issue that could occur at the start of a Safeguard match where the friends list would become inaccessible
  • Fixed an issue where the scoreboard on the Wii U GamePad would not automatically re-open after changing Loadouts
  • Fix for Leaderboards no longer updating properly after a disc eject
  • Fixed a stuck spot that could be entered while crouching near an overturned table (Siege)
  • Fixed issue that would occur when having hardline as last perk with specialist.
  • Added no enemy callouts to incog perk description.
  • Fixed an issue where connecting to a Squads game could potentially see the buttons/title for an incorrect Squad mode.
  • Fixed incorrect indexing of perks with squads that had defined loadouts.
  • Fixed splitscreen UI bug where the dom capture bar would be in the way of the reticle.
  • Fix to validate reticle type even when switching sights.
  • Fix for sound issue when seeker explodes.
  • Fix for final escape being broken by player jumping off cliff after nuke activation.
  • Fix for drill disappearing when grabbing the drill after using SOFLAM.
  • Fixed unlimited weapon glitch in first contact.
  • Various additional fixes

Game Update Notes: Dec 10, 2013 - 105.60.0


  • Fix for exploit used to crash the game

Game Update Notes: Dec 5, 2013 105.60.0

Playlist Update

  • Server change to improve matchmaking/performance

Game Update Notes: Dec 4, 2013 105.56.0

Wii U Specific Features and Changes

  • Added a GamePad Scoreboard panel
  • Individual players can be muted by tapping the speaker icon next to their name on the Gamepad Scoreboard


  • Addressed an issue that allowed players to move hit markers around during a killcam with the Wii Remote
  • Addressed and improved texture resolution in Campaign
  • Fixed an issue that prevented a second player from signing on in some situations
  • Fixed an issue where players were unable to go prone in some portions of the Strikezone map
  • Improved placement of hit markers when using the Wii Remote
  • Fixed an issue that allowed the player to spawn in without a team in certain circumstances
  • Fixed an issue where players could get inside a wall in Stormfront
  • Disabling music will now also disable the rank-up music
  • Fix for Search and Rescue exploit using worldspawn damage to produce tag.
  • Fixed split screen UI issue that could potentially leave player in a bad state.
  • Fixed not showing attachments and weapon camo for players while in private match lobby.
  • Fixed dog's extended kill not showing properly in final killcam.
  • Fixed loadouts appearing restricted if a restricted perk was selected in specialist strike package even though specialist wasn't equipped.
  • Fixed an exploit of spawns where a player would constantly respawn at his team spawn in the first quarter minute of a game.
  • Fixed a few map specific spawn issues
  • Fixed a crash when entering and leaving lobbies
  • Fixed a crash when ejecting the disc while a sub-user was signed in

Game Update Notes: Nov 13, 2013 103.42.0

Wii U Specific Features and Changes

  • Performance optimizations
  • Added Wii Remote ‘ADS Camera Sensitivity’ setting
  • Added Wii Remote gesture to ‘Jump’ setting
  • Added ‘Disable Music’ setting
  • Added popups for selecting where the Software Keyboard appears (GamePad/TV)
  • Improved support for long squad member names
  • Maximum Wii Remote camera speed has been doubled
  • Disabled Wii Remote Aim Assist in Public playlists due to an unfixed exploit reported by the community


  • Fix for unresponsive/”hitching” menus
  • Fixed an issue where a party would be lost after backing out of a match
  • Fix for crashes reported when switching between Campaign and Multiplayer
  • Fixed issues that were causing occasional static and audio pops when using a headset
  • Fixed an audio issue that would sometimes cause gunfire sounds to not play
  • Fixed an issue where, after changing control settings on the primary display, the GamePad controls menu would open and close immediately
  • Fixed a freeze that could occur when powering down or using the Home button
  • Fixed an issue that prevented access to the Home menu after completing an online match
  • The loading bar will no longer appear to lose progress when nearly finished loading a map
  • Fixed an issue where ejecting the game disc could lead to a crash when the game resumed
  • Corrected button prompt for the Trinity Rocket streak reward
  • Fixed Wii Remote issue where the player would see the view pop to one area and then another when using a lower ads reach when going into ads while turning with a scope.
  • Fixed Wii Remote issue where enemy names display and reticle color change would only occur when the enemy was in the center of the view instead of using the reticle.
  • Fixed Wii Remote issue with the Helo Pilot streak where tracers and impact of shots were going slightly below the reticle.
  • Several fixes brought over from Infinity Ward

Game Update Notes: Nov 5, 2013 101.32.0

Wii U Specific Features/Issues

Bug Fixes:

  • Fixed an issue that was preventing players from Prestiging properly
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