Amplify needs buff

Ghosts XBOX 360

With all the random sounds in this game, music, and the amount of players running dead silence..amplify needs to be buffed. It should make things louder than it does right now and have more range. Thanks.

AlteredVista
Likes: 293
Posts: 463
Registered: ‎20-01-2013
37 REPLIES 37

Nice troll.

Half-Megatron
Likes: 135
Posts: 646
Registered: ‎16-08-2011

How is it a troll when everything he said is true?

hxctears
Likes: 73
Posts: 72
Registered: ‎13-11-2013

I'm not agreeing that calling someone a troll for there opinions is ok but I have several things to add:

I don't even use Amplify all that much, no headset, and I can EASILY hear foot steps of soldiers that are near by through my tv speakers (no sound system) without blasting the volume. Not joking or trolling here. Even with explosions and gun fire, if you know what the sound for footsteps are and you use your mini map to eliminate friendly's, you can EASILY know that an enemy is near by. Anybody else?

Music? I don't have music during my MP games on xone....weird.

Just my two cents.

ZvErS
Likes: 1346
Posts: 5355
Registered: ‎24-05-2011

I detect a troll.

Being serious, Amplify needs to be nerfed in regards to the increased sound of footsteps, the range of detection, and the ability to detect dead silence users.  While the devs are at it, reduce the sound of normal footsteps as well.

Think about it--if you have an entire team running Amplify, all they have to do is sit in various corners and they're set for life.  If the enemy has to adapt, they cannot rely on dead silence.  Instead, they have to crouch walk, which slows the game down dramatically and makes everything boring.

~RUGGED SAVIOR

RuggedSavior
Likes: 1922
Posts: 6900
Registered: ‎12-06-2011

I don't know why I bother posting on these troll posts but here goes.  Amplify is fine just the way that it is.  There is a reason that I only run it and/or DS situationally.  9/10 times I don't need either of them to do quite well.  Neither are god perks and that's just how it should be.

phxs72
Likes: 3245
Posts: 7674
Registered: ‎29-02-2012

yeah its not even worth taking brain power to debate,

here is my response to you

srjkfbhisjldfnksjdfnskdfnsdkjfsjkdfn

W_E_A_P_0_N_11_
Likes: 116
Posts: 359
Registered: ‎13-11-2013

The last couple nights it has felt like Amplify was already nerfed to make enemy footsteps not stand out against teammate footsteps so much.  Over and over again, I'd hear footsteps and turn down a hallway, convinced I was about to face an enemy, only to find a teammate.  Not sure what actually changed, but it has been much less effective for me this week than prior.

CurliestRogue0
Likes: 50
Posts: 364
Registered: ‎11-01-2013

I actually think that's the way it should be.  Evens it out a bit.

DesertWhippet
Likes: 8
Posts: 22
Registered: ‎02-01-2014

I'd say the Christmas Noobs have cottoned on to Amplify and started running dead silence. DS users sound like teammates when you run Amplify in my experience.

Bielsalmighty
Likes: 799
Posts: 2678
Registered: ‎27-12-2012

Studios