I've been playing Call of Duty ever since Modern Warfare, which for me was one of the best CoD games ever created. MW2 came out and despite most of the complaints about it, I thought it was still a very good game. Then came the Black Ops series and MW3, A.K.A the steady decline of Call of Duty, integrating more and more new features and ignoring the things that should have been focused on more throughout the development of the future of CoD games.
This isn't a hate post, I just feel like I need to get some things straight, and hopefully resolve some issues that I'm sure I'm not the only one having. I've played a lot of CoD and I consider myself somewhat of a veteran; I'm no MLG pro or Hardcore gamers like Ali-A and 60% of the CoD community, but here is my personal list of the Pros and the Cons in CoD: Ghosts (Multiplayer).
Most of these are blatantly obvious, but I might as well state them regardless.
I'm sure you can all see the contrast in appearance in regards to menus between Ghosts and MW3; MW3 menus felt like a rushed mess of dirty solid color slapped together at the last second of development, whereas Ghosts menus look and feel slick and clean, with a nice pallet.
I'l concatenate these into a bullet-point list so they're shorter and easier to read. This is in no particular order. Note, i'm not going to talk about new guns or perks because this happens in all new CoD games regardless:
Seeing enemies through walls? Really? And what's with that obnoxiously large glow anyways? It's not like CoD players are stupid enough, now you have to point it out as obviously as possible.
Quickscoping is one of the few things that makes me ragequit when playing CoD. Sniper rifles are designed to be used for long-range combat in a concealed place. Since finding a concealed place on any map is impossible (because there's more than one way to get anywhere), the only other logical use for sniper rifles is camping, short-term mid/long-ranged combat and quickscoping. I can't stress how much of an issue quickscoping is; those without the skill to do it (like me) hate it because it's not how a sniper rifle should be used.
Those who DO have the skill to do it shouldn't be allowed to, because it gives them the ability to easily pick off enemies with ease... You can say "well maybe you should practice to quickscope", don't, because why waste time on how NOT to use a gun? If this is how IW design their games then I really don't see a point...
Another thing I shouldn't have to point out, but although there's been a considerable improvement with the size of maps in comparison to those found in CoD4, I feel the developers can do better...
Lets be honest, they've had two years to develop this game and they've been working with their own engine and with Raven Software for the multiplayer content... the result is nothing short of disappointing when you compare them to sequels of other popular franchises (such as BF3, BF4, etc.), especially when there's a lot of unused potential; realistically, Ghosts is just another fishing line, and we'll soon see more maps and small additions for the DLC.
The stuff they've added to improve the game isn't half bad, but it could be better. I seriously hope the developers push the boundaries within their next CoD games for the next-gen consoles; remember what they said about "raising the bar high" for Ghosts? Well, I'm sorry IW, but it wasn't raised high enough. You can say "give them a break" but I can just as well say "be more ambitious". I do like the game, but it just feels like a glorified Modern Warfare 3.
I'm sure there's a lot of things that could be added to this list of pros and cons, and by all means feel free to suggest some or discuss what I have mentioned. These are more personal pros and cons but I'm sure they apply to more people, and I'm a reasonable guy.
I completely agree with you. My K/D dropped from a 1.74 to now a 1.10 because of the spawns, quickscoping, and 100ms lag. The fact that the Oracle system is just as idiotic as the Riley killstreak. So far the few things good about this game I've found is more realistic Core gameplay, leaning and getting rid of Black Ops 2's idea of scorestreak. And the Squads mode Wargame? Seriously? That's another way to give noobs the power. All they do is level up, unlock the weapons with Squad Points and go into Multiplayer and play with their easily attained guns and weaponry.
the game is excellent and IMO it is the best COD yet. I cant wait for the dedicated servers though. Today we had a lot of host migrations.
The only things I can agree with is quickscoping and somewhat towards Riley being a bit OP. Otherwise, the lack of menu interaction at halftime/endgame is a small issue, spawning is always a problem that occurs early in the COD life cycle, Oracles are not that OP, and why would you want people to swim? Where you would even swim to??
But most of all--lag is not the dev's problem. It's our own internet that needs fixing. Also, why the hate on squad points? Should people deserve the right to unlock whatever they want to at any given time? Why restrict that freedom?