I was reading somewere online xbox360 has only 15000 servers around the globe and thats too few for millions of gamers on xbx live, and xbx1 has 130000 world wide.
That can be one explanation for all lag for example ghosts and many other games.
I can be wrong..
There aren't millions on the Xbox 360 version of Ghosts, there might be millions on ALL SYSTEMS combined, but on average the 360 users ranges between 90 and 130 thousand... at most. That's a fraction, and a number that makes quite a lot of those 15 thousand servers go to limited or no use...I know there are more XBone servers worldwide because they expected the system to, I don't know not tank, but it's been a financial flop of a system... so they sort of overestimated with their servers on that aspect lol
Explain this to us, oh qualified Network Engineer.
Now in this case I give the OP credit.
He did say he READ this somewhere. Could have been something on a table napkin at the bar
Doesnt mean the source is good.
I would though LOVE to see the source.
My bet is on you tube, that bastion of truth in all matters pertaining to COD and all of other lifes great questions..
They can't put it on the internet if it's not true.
Oh, Gotta go, have a date with a French Model.