After the way ghost perk spoiled Blops by making it slow paced and giving people the ability to blend in and be invisible, i was surprised to see a simular setup in mw3 with the blind eye and assassin perks making players immune to everything! it has been said recon perk would counter this setup but i personally doubt it. At least in blops there was the blackbird that would show up ghost users but in mw3 they are immune to everything! I suggest disabling the silencer attachment when blind eye or assassin perks are used so people cannot abuse the perks and camp undetected spoiling the game for everyone.
I think the only way they have balanced it now is that you now have to use 2 perks instead of one for ghost in Blops. So your giving up SoH for Blind EYe. However, the way i'm gonna do it in MW3, is use assasin and soh and probably sitrep and then when an enemy gets a chopper or osprey gunner or ac-130 etc. I will just switch to a class with Blind Eye in it. Another factor is that you probably wont be able to have Blind Eye and assasin by level 4 unllike Black Ops.
It will be balanced. Like Nickofoz has said you are using 2 perks just to have ghost pro. You must sacrifice SoH and Quick draw. Most people in black ops used ghost with SoH for the faster ADS. Now you cannot do that, so a player that wants all stealth will have a disadvantage in frontal assaults against people with SoH and quick draw.
i think the advanced UAV picks up the assassin perk. I won't be using assassin but think how many UAVs will be called in, in a game?? deffo shouldn't have a "ghillie" suit. However this prtk i believe will dominate the 2nd perk slot due to the amount of UAVs called in unfortunately. Why cant they just shoot UAVs down instead of using assassin!?
don't they have a blackbird here 2 that should be able to let you see people with the assasing perk it work in BO. Also wouldn't the EMP take away your assasing perk for a little while?
I completly agree with you Advance UAV is a modern Blackbird,
and this time EMP counters the all the perks.
But would his mean EMP would be too OP, considering the kills it takes.
Especially that means that they have to carry
a launcher secondary which gives there position away on the radar, no one shoots them down with primary weapons that arent silenced. Dont forget about the deathperk that gives away the last person that kills you his or her position away.
I think Blind Eye, Assassin & Dead Silence--when all upgraded to Pro--counter way TOO MUCH. I mean, they counter enemy air support, sentry guns, UAVs, Heartbeat Sensors, Portable Radars, Thermal Scopes, Counter-UAVs, EMPs, and the Recon Perk all while simultaneously giving you quiet movement, remvoing red name, crosshairs & fall damage. I'm sorry, it's too stealthy. Now campers can hide on their perch & jump to safety when you're shooting them & survive it.
In my opinion, NO perk should counter UAVs. The only counter to a UAV should be the Counter UAV. And don't give me that Recon Drone, garble -- a PSR that lasts a minute or less is NOT a counter. This perk setup (I 100% guarantee it) is going to be like Ghost/Hack ProPro.