Nice!! I gotta admit, Resistance isn't my strongest map, I tend to back into a room by accident and get myself cornered....
Resistance- 40 (welcome to Camp Sentry Gun)
Village- 39 (really hard to camp, but pretty easy to loop)
Interchange- 30 (NOT ENOUGH F***ING COVER!!!)
Underground- 35 (easy to camp, hard to loop)
Dome- 33 (easy early on, gets really hard when support choppers come in)
Mission- 37 (camp by Weapon Armory early on, then just loop)
Seatown- 34 (this was on solo- it's really easy to lose enemies and Juggernaughts, and sentry guns on buildings are key here)
Carbon- 31 (the FUUUUUUUUUUUUUUUUUU map of T2)
Bootleg- 27 (can still camp on co-op)
Hardhat- 25 (easy to loop, hard to camp)
Fallen- 28 (yet another map where you want sentrys on buildings)
Outpost- 19 (I've only played this once with a friend, and he rage quitted when he was downed by a burning car)
Lockdown- 15 (man, things are REALLY heating up now)
Arkaden- 21 (lots of cover and some decent camping spots)
Downturn- 9 (hardest survival map in the game IMO)
Bakaara- 12 (gotta stay out of the open)
Conclusion: I like maps with a lot of cover, especially in the harder maps where choppers come in with enemy troops really early (the first Jugg hits Veteran WITH A ATTACK COPTER in round 5-6). Sentry guns in strategic spots are important in maps like Seatown or Resistance, but the best maps are the ones where I can get away from enemies really easily (especially as in the higher rounds or difficulties camping is NOT an option).
Number of Players: Solo
High Score: Round 14
I mostly stayed in the bunker cause I figured that that would be the closest place to all the Armories. I lost on the round with the Riotshield Juggernauts.
I'm ranked within the top 1000 on several maps and on underground solo I made it to wave 45. At the time it ranked me as 13 but now I think I'm ranked 27.