Why does AIM ASSIST exist?!?!?!?!?!?


Modern Warfare 3 Forum

half-megatron wrote:

I want a real answer!

maccabi has the correct answer

Likes: 19
Posts: 178
Registered: ‎07-11-2011

i don't see why this is menial or absurd. if it helps new players learn the game and get some kills, cool, i support that thinking. regarding sniper rifle exploiters that exploit the aim assist to "quickscope" i think it needs to be removed or at least disabled for snipers.

you shouldn't be able to "lock on" to someone with a OHK weapon. you shouldn't be able to lock on or "get a hint" to where an enemy is by feeling a "tug" in your aim BEHIND WALLS OR BUILDINGS. THAT is absurd.

Likes: 94
Posts: 641
Registered: ‎22-09-2011

I agree, I just don't think that new players need a learning curve for 800 levels.

Likes: 135
Posts: 646
Registered: ‎16-08-2011

As ironic as this sounds; aim assist is NEEDED on consoles, controllers are no where near as reliable or accurate as a mouse for aiming, even the most skilled CoD players would have a hard time playing without it since the thumbsticks would never be accurate enough to end up on target.

Likes: 405
Posts: 3723
Registered: ‎24-05-2011

I turn off aim assist - I don't like my sight pulled toward a target.

Likes: 37
Posts: 176
Registered: ‎06-11-2011

Yeah when your aiming up close and a enemy runs accross in the distance and your gun starts moving off your real target? GAY!

Likes: 80
Posts: 395
Registered: ‎08-11-2011

I believe its just more COD socialism. Like death streaks, we reward people that cant aim with something that will do it for them.

Likes: 773
Posts: 3593
Registered: ‎24-01-2012

All console FPS games have aim assist for the reason Maccabi pointed out, it has been very strong in a few COD's now.

Normally it justs slows the aim down over a potential target.......

Turning it off normally means dumbing it down and not removing it completely.

Likes: 147
Posts: 4897
Registered: ‎28-05-2011

No need for it, because a controller lack the accuracy of a mouse doesn´t mean we must have aim assist. I think longrange kills should be hard to perform no magical lock. I think that might even force some campers to move around more to get their kills.

Likes: 6
Posts: 73
Registered: ‎19-11-2011

Yeah I never had long range problems in Socom days, and there is definetly no aim assist.

Likes: 80
Posts: 395
Registered: ‎08-11-2011