Why do you think taking away Ghost will some how speed up the game? What slows down the game are the two things you and the Treyarch developers removed from the game, and that would be Stopping Power and stackable killstreaks. In MW2 it was almost a guarantee I would get an AC130 if I got my pred missile (pred/harrier/AC130). Now without stackable killstreaks I am forced to play more defensively, and line up 1v1 gun battles instead of being able to take out 3 enemies with one clip like I could with Stopping Power. Ghost has nothing to do with the slow paced, your poor planning for what taking out those two elements of the game would do the pace is what caused it.
Hotel, Demo, Dom, Sabo
Zoo, HQ, CTF
Stadium, CTF, Sabo
Hangar 18, any
Discovery, CTF, Demo, Sabo-Christ, Vahn, NO HQ/DOM!
Berlin Wall, CTF really too streeeeeetched for anything else
Drive In, Demo, Sabo, Dom,CTF,HQ
This is just HC DLC mosh-and as far as I am concerned there is NO NEED for S&D in any of these. S&D players are a different breed and while I personally do fair in it, I hate playing it-its' nothing really like other modes in execution. Its One Death TDM for the win 90% of the time.