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Test #1IW still hasn't fixed problem with CoD4 that have been there since the beginning. That doesn't bode well for any fix for this.
It's funny how Bowling said a few months before MW2 was released when he guaranteed modded controllers would not work on MW2.
Test #1it's unbelievable, I was playing lastnight - with someone in the lobby with rapidfire rokets - COME ON People!!!
IF you don't BELIEVE IT... WATCHI THIS VIDEO - THERE ARE ANOTHER Milllion and the half videos posted with glitches - I THOUGHT THIS WAS FIXEDDDDDDD. OMG infinity - SHAME on you.
WATCH THIS VIDEO.
I REPORTED the guy lastnight - but .. I guess Microsoft isn't going to do a THING.
Test #1Look at the date on that video, a MONTH after release. I'm pretty positive MW3 will suffer the same fate. IW will "look into it" every now and then. Bookmark this and bump it, I will most likely be correct.
Test #1yeah the video is old - but people are still doing it, something to do with rapid fire controllers and swapping weapons at the same time - the noob tube lunches but it doesn't reduce the toobe counter.
it's a simple solution, if animation shooting is playing swapping weapons can be set to false, once the grande is grande object is created then the toobe counter goes down.
I remember when unreal engine had the same problem, people used to swap weapons to avoid loosing ammo.