I agree with you. Akimbo FMG's are in obvious need of a fix. Since day 1 they have been extremely good and extremely overpowered in close-medium range.
I'm not so sure why the OP is crying like they didn't need fixed... I understand that you may want some extra game modes for hardcore, but when 3/4 of players play core, and the FMG's are so good, it's obvious they would address them.
Ask yourself this... why do Core players whine so much about them?
They kill them faster than they are used to being killed.
Nerf the ROF... and you will now see post after post about the next weapon that kills Core player too fast.
I've had an epiphany... IW only listens to whines.
I'm channeling my inner Bad Kid and I'm gonna whine like a 5 year old wanting a cookie.
What is it that you're even wanting? You started a post to complain that they listen to "whiney core players" and yet all you did was whine about that. Maybe that's why HC players don't get any attention?
HC players have tried for months (nearly a year) to just get a few playlists. Politely... and sincerely
Core kids whine on end about how overpowered akimbo FMG's are (were)...
... and I've never had an issue with them.
I've just decided to whine like a Core player since that seems to be the only thing they will listen to.
Play HC KC... you will see a fast paced, challenging game
As an avid HC player, I have to completely disagree with this. KC is the worst of any HC game modes I've ever played.
See two guys, mow 'em down no problem.
Chump pretending to be a bush shoots you and collects all 3 tags
You get nothing.
Rinse, wash, repeat.
I'd gladly take HC HQ over that POS game type any day. Or any other objective game for that matter.