Hardcore = way less popular. IW caters to popular demand.
You mean like when we all asked for more death streaks? yeah...they really have their finger on the pulse of the community.
Additional HC options means less core options.
With 3 slots for game types, and one of them only using one slot (Drop Zone), I think they can fit a few more HC modes in without taking any dot chaser modes out
Additional HC options means less HxC players per playlist.
Hasn't been a problem in the past when we've had more options.
Play HC KC... you will see a fast paced, challenging game
As an avid HC player, I have to completely disagree with this. KC is the worst of any HC game modes I've ever played.
See two guys, mow 'em down no problem.
Chump pretending to be a bush shoots you and collects all 3 tags
You get nothing.
Rinse, wash, repeat.
I'd gladly take HC HQ over that POS game type any day. Or any other objective game for that matter.
I want to see HC HQ, too.
But KC is a very team oriented game if played right.
Join the whine and tweet the crap out of it.
Lemme go on Quake, UTC, CS 1.6, Source, or competitive CoD2/CoD4 and find such a thought out mode.
CoD franchise has no LMB multipliers outside for the head, and promotes spraying.
So I'll say it again: "Who cares, hardcore is trash".