I am curious about this...
Dead Silence-move silently. (Completely silent?)
Awareness-enemy movements are easier to hear.
I really don't wan't this game to end up like MW3, with that Sitrep Pro Patch.
if it doesnt end up like how Sitrep Pro was supposed to be in the first place, then what would counter dead silence?
they are trying to make it so most of the perks are balanced with countering each other. if you take out awareness then there would be nothing to counter dead silence.
Do you not know the difference between MW2 and MW3 with the 2 perks Sitrep Pro and Ninja/Dead Silence. MW2 had it right, as for MW3, that was a complete joke. But lets talk about BO2 since we are in the BO2 forums.
Another thing...who says that everything has to have a counter...HUH? Stalker didn't have a counter, Steady Aim didn't have a counter, Quickdraw didn't have a counter, Hardline didn't have a counter, etc.
Awareness makes your enemy's movements louder.
Dead Silence makes you move silently.
Does "silently" mean that you are completely silent or just somewhat silent?
Sick of people whining about Sitrep Pro, if you don't like it, don't play the game.
Still want to play the game? People on the opposing team are using sitrep pro? Crouch.
It counters your beloved dead silence. Oh no. Adapt to it or just quit ********.
Sorry, off topic, that was not to you either OP. I believe that personally you should not be allowed to use both Dead Silence and Awareness together. If you can that's a bonus for me cause my X42's will gladly put that to use.
Please tell me what could they possibly put in to counter those mentioned perks..
In my opinion those perks effect your guns and there shouldn't be a counter for gun related perks.
Dead Silence and the other powerful perks in the game need a counter to keep the game balanced.
first off, YOU brought up a different game, not me.
second, i dont care what happened in those games. that is actually irrelavent. what you are talking about it somthing to counter DS and you are hoping it is not like MW3 where our enemy can hear us. and my point is that if there is no perk to counter dead silence (regardless of whether or not it is Sitrep) then where would balancing come in?
you apparently dont realize that MW3 was made by IW and we are talking about a game that is being made by a totally DIFFERENT company that has DIFFERENT ideas. IW doesnt know what the hell balancing is. Treyarch can learn from IW mistakes.