Another thing...who says that everything has to have a counter...HUH? Stalker didn't have a counter, Steady Aim didn't have a counter, Quickdraw didn't have a counter, Hardline didn't have a counter, etc.
Awareness makes your enemy's movements louder.
Dead Silence makes you move silently.
Does "silently" mean that you are completely silent or just somewhat silent?
first off, YOU brought up a different game, not me.
second, i dont care what happened in those games. that is actually irrelavent. what you are talking about it somthing to counter DS and you are hoping it is not like MW3 where our enemy can hear us. and my point is that if there is no perk to counter dead silence (regardless of whether or not it is Sitrep) then where would balancing come in?