0 Replies Latest reply on Dec 4, 2012 1:50 PM by Sustainability RSS

    A little game of Spawn Flip

      Every map is a spawn flipping mess, especially Hijacked. You consistently die by someone that spawned behind you and then you are spawned behind an enemy player and the cycle continues.


      This is what happens when you force a "run-and-gun" mentality down the throat of the entire community by 86'ing Ghost and creating smaller maps. You end up rushing all around the map hoping to maybe find someone else, but also to try and stave off the inevitable backdoor spawn kill on yourself. Say what you will about campers and a "slow moving game," but that was nothing compared to how bad the system is now, especially considering that every other COD game has never been slow moving.