1 2 3 Previous Next 57 Replies Latest reply: Mar 12, 2013 12:55 PM by NoLifeKing29 RSS

    *** NEW PATCH 13 MAR - WHAT IS IT. ****

    gallp13

      Can anyone shed any light?

        • 1. Re: *** NEW PATCH 13 MAR - WHAT IS IT. ****

          Nope, was wondering the same. I think its just because the new league season 4 starts today. Also, its the 12th March today not the 13th .

          • 2. Re: *** NEW PATCH 13 MAR - WHAT IS IT. ****
            gallp13

            Doh! 12th thx

            • 3. Re: *** NEW PATCH 13 MAR - WHAT IS IT. ****
              DeadmanWonderlands

              did anyone get that new tittle update.  cause i just got one and the size is 41mb i wonder what are the recent changes

              • 5. Re: *** NEW PATCH 13 MAR - WHAT IS IT. ****
                gallp13

                Thinking it could be tied up with elite app update today ..... May Hap ?

                • 6. Re: *** NEW PATCH 13 MAR - WHAT IS IT. ****
                  DeadmanWonderlands

                  if it was an update to legue play then it would be a hotfix not a tittle update

                  • 7. Re: *** NEW PATCH 13 MAR - WHAT IS IT. ****

                    The only thing i see thats rhe difference from stats is the seasin finals under league stats

                    • 9. Re: *** NEW PATCH 13 MAR - WHAT IS IT. ****
                      Foxhound-Pro

                      Here you go! Edit: These are also in the appropriate thread. It was just updated.

                       

                      Game Update Notes: Mar. 12, 2013

                       

                      Feature Improvements

                        • The CODcast control panel can now optionally show the overhead map in the player list in games with 10 players or less.
                        • Added the ability to view past seasons for all the leagues a team has been a part of in League History.
                        • Background Downloading has been enabled on XBOX 360.

                       

                       

                      Multiplayer Issues Addressed

                        • Resolved an issue where players were receiving an error message when trying to join a System Link or LAN Party lobby without internet connection.
                        • Resolved Select Fire reverting back to default settings after a round transition.
                        • Fixed a potential exploit using the Trophy System.
                        • Addressed an issue with the Collector’s Edition camo un-equipping from weapons.
                        • Addressed an issue with the Peacekeeper not appearing for players that join into a match that is already in progress.
                        • Resolved an issue on Drone where the automatic doors at the weapon plant would trigger/destroy Lethal Equipment.
                        • Addressed an issue with the highlight for the Dual Band Scope on players equipped with certain weapons.
                        • Fixed an issue with the planted bomb disappearing at the “B” site on Hydro when the water floods.
                        • Addressed an issue with the VTOL Warship not destroying if hit when exiting the map.
                        • Players will now be able to complete the Shredder Scorestreak challenge using a Death Machine from a care package.
                        • The Stealth Chopper no longer counts towards completion of the Chopper Hunter challenge.
                        • Resolved an issue where planted Riot Shields were not getting destroyed by the gondolas in Downhill.
                        • Resolved an issue with C4 and Bouncing Betty’s killing players on contact.
                        • Fixed an issue where the Combat Axe would sometime destroy the Guardian.
                        • Addressed a missing image issue with the Medals section of the Combat Record for new players.
                        • Players with Hard Wired equipped will no longer lose their Care Package if throwing it while an enemy EMP Scorestreak is active.
                        • Fixed an issue with bomb plants being automatically aborted while a Care Package or Hunter Killer Drone is equipped.
                        • Hosts can now kick players in Custom Game lobbies.
                        • Hint text for the Camera toggle in the Liv e Stream menu updated to include support for the XBOX 360 Kinect sensor.
                        • Videos being rendered in the Theater will no longer be automatically canceled when the controller disconnects.
                        • The CODcast UI is now displaying the flag for the Flag Carrier in the Objective column.
                        • Addressed a button mapping issue in the Emblem Options menu.
                        • Resolved an issue with the red crosshair appearing in the Target Finder when targeting an enemy equipped with Cold Blooded.
                        • Fixed an issue with the stats tracking for the Executioner’s Accuracy in the Combat Record.
                        • Fixed an issue where the Friends List showed a joinable/green arrow icon for players who were not playing Call of Duty: Black Ops 2.
                        • Resolved an issue where the turret in the northern building on Turbine would become unusable.
                        • Addressed an issue with the Lightning Strike Scorestreak if the player had the tablet out during a host migration.
                        • Fixed an issue with some weapons having invisible magazines from 3rd person animations during an automatic reload.
                        • Resolved an issue on XBOX 360 with backing out of a Guest Account sign-in.
                        • Addressed an issue where the game would sometimes crash after repeated host migrations.
                        • Fixed knife lunge launching players on the Express map.
                        • Fixed an issue where the player could get an empty War Machine or Death Machine when switching classes at the start of the match.
                        • Addressed a loss of functionality for the player and guest when switching between Multiplayer and Zombies and having the guest switch back to Multiplayer.
                        • Match clocks in Multi-Team and Free-for-All games modes no longer continue to tick down in Theater when a CODcast game is paused.
                        • Resolved an issue where planting a Claymore in front of a crouched player with a Riot Shield would cause the Claymore to fly across the map.
                        • Resolved a couple of overlapping UI issues when CODcasting.
                        • Players can now turn the Voice Icon On/Off when CODcasting a match in Theater.

                       

                      Gameplay Balancing

                       

                      Spawn System Improvements:

                        • Reduced the weight of positive team spawn influencers on owned Domination flags. This reduces cases in Domination where players may spawn near their team but also near danger.
                        • Added more spawn points to Hijacked for Demolition and Kill Confirmed, which improves the spawn-picking algorithm on that map in those game modes.
                        • Adjusted spawn influencers on Standoff for improved spawn-picking algorithms in all game modes.

                       

                      SMGs:

                        • MSMC: Recoil has been increased.
                        • MSMC: Hip fire accuracy has been slightly reduced.
                        • PDW57: Recoil has been increased.
                        • PDW57: Hip fire accuracy has been slightly reduced.

                       

                      Pistols:

                        • KAP-40: Dual wield damage reduced.
                        • KAP-40: Dual wield hip fire accuracy has been reduced.

                       

                       

                      Attachments:

                        • MMS: Cold blooded now renders enemies almost completely invisible to MMS.

                       

                      LMGs:

                        • QBB-LSW: Medium range damage increased.
                        • HAMR: Medium range damage increased.

                       

                      Assault Rifles:

                        • FAL OSW + Select Fire: Damage reduced when firing full auto.
                        • SMR + Select Fire: Damage reduced when firing full auto.
                        • Type 25: Move speed increased.
                        • Type 25: Medium range damage increased.
                        • SCAR: Long range damage increased.
                        • SWAT-556: Long range damage increased.


                      Shotguns:

                        • M1216: Medium range damage increased.

                       

                      Sniper Rifles:

                        • Ballista + Iron Sight: Idle sway reduced.

                       

                       

                      Zombies Issues Addressed

                        • Resolved several issues with exploitable areas in the Die Rise
                        • Resolved several exploits in Green Run
                        • Resolved network/connectivity issues that could occur in the frontend and lobbies.
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