i'm really glad i waited to post this thread until after Die Rise came out because had I not then this thread would be way too pessimistic and an overall slight at the abilities of treyarch and activision as suppliers of the Call of Duty franchise.
Thankfully, Die Rise is amazing(in my opinion)
Anyway I wish I could say the same for the rest of the BO2 zombies experience but I can't, not saying Die Rise is perfect but it is considerably better than the maps that came before it in BO2 zombs.
1st) FIX THE ******* LEADERBOARDS
-great, even when someone leaves for whatever reason the leaderboards will not record your highest round but it will still keep track of everything else? I don't give a **** about any leaderboard but the highest round, it is the true measure of how good someone is at zombies. The ranking system and pretty much all worldwide(meaning non-map specific) leaderboards are irrelevant.
The Fix: Update the leaderboard function so that when someone does leave a public match their team doesn't get ****** out of a recording for their highest round. This leads to people making bold claims about their highest one so the only way to see if they know what they are doing besides playing with them is checking achievements of not only this game but past CoD games with zombs in it.
Another fix would be to enable private matches again, this way the chances of lagging out are slim and people can start matches faster(i.e. you only have 2 friends online playing zombies but dont want to play with a 4th random)
2nd) If you are going to have seperate leaderboards for single, double, triple, and quadruple teams then enable matchmaking to cater to these features. Players should be able to choose Two player and three player matchmaking in addition to solo and public match which will always stick you with four people unless you ask people to leave to get a lobby size you want which is sketchy and never really pans out too good.
3rd) if they keep track of perks drank, doors opened, and miles traveled why do they not keep track of how many barriers one repairs? it seems like it should be up there given the fact these other random stats are tracked. Not to mention the incredibly pointless Downs/Deaths leaderboards, it is good for determining K/D but to have leaderboards which you work your way down just doesn't seem practical and actually very stupid.
4th) FIX ANY AND ALL GLITCHES PROPERLY
-this is no debate; glitching is cheating and is not how the game was intended to be played. if you don't believe read the code of conduct for this game and XBL. now when it comes to "patching" a glitch/bug it needs to be completely irradicated from the map. specifically referring to teh "fix" they did on the buddha room glitch in Die Rise. I dont know if it is still like this as of today but essentially you stand in the glitch spot(which still glitches zombies in a circle making them not able to hit you) for a few seconds and the game shoots you out and you hear the noise that the game makes when the box moves. Not terrible but if you do this multiple times you will lose EVERYTHING except your PERKS. this works as a deterent but i would not call it a fix because it does not meet the definition; the glitch still exists but if you try to use it the game punishes you. The gltich should be patched and anyone found using the glitch to get to high rounds should be banned from Live/PSN/Pc for life and complete stat wipe. Any time i join a lobby and hear people talking about glitching and saying they are gonna do so, i quit. I am no *****, I did not get to round 40+ by cheating, i did not get my rank by cheating, i played the game as it was meant to be. it's already lame enough that we invest so much time into these games but cheating on top of that just makes you that much more of a loser.
5) expand the purchase area for perks, guns off the wall, and the mystery box(particularly the one at the bus depot in tranzit). i cant begin to state the number of times my epic game ended because i was going to by more ammo off the wall and the game did not respond to the command. too many, this should be an easy fix but yet they seem to do nothing about it
6) wtf is up with tunes in BO2? let me just state something pretty obvious; 90% of the songs in zombies are terrible, wake the **** up treyarch. Five, Call of the Dead, Moon, etc. had the best songs and here's why; they are from bands/artists that people actually ******* know and listen to. The song in Die Rise is ******* super lame and just insults my intellegence. "we all fall down" wow man that is so ******* transcedental and cryptic, i dont even know what my understanding of life is anymore(complete and total sarcasm).
Tranzit: Bat Country-Avenged Sevenfold. okay i shouldnt have to explain this, just listen to the lyrics and tranzit pretty much fits the description
Other than that i don't have many map specific selections but I do think the Avenged Sevenfold's Nightmare should be available on any and all maps. It IS definitively the theme song for zombies. Bands: Rage against the Machine, Metallica, Megadeth, Disturbed(Down with the Sickness?), motorhead, etc. anything thats fast tempo and hard rock/metal, but NO MORE ******* SCREAM. It is not metal, it's not even music, if treyarch is really into that "noise" i will come to cali and make Turkish Prison POW noise into a mic and literally bang on the drums and strum the same chord in drop D super fast.
apologies for the rant, i severely dislike screamo.
7) WHY ARE THERE SO FEW MAPS?
-let's face it, at this point in BO1 dlc season there were already seven zombie maps available not including Dead Ops Arcade. in this particular situation, I am referring to how I purchased BO2 hardened additional and the season pass and how if i would have done so with BO1 i would have more than double the maps I currently have in BO2 zombs. Not to mention they did not announce Nuketown Zombies would be available to season pass holders in December until 2 days after the launch of the game. Had they announced it, I could've save $25 but we are here now and the fact i have invested so much money in this joke of a game gives me full entitlement to complete judge and critique the game itself.
Obviously fixing this issue is only gonna be resolved through releasing dlc which is why I propose that the next map pack should be entirely Zombies oriented, get it out of the way since multiplayer already has more then enough maps and Zombs has 3. I do not count the individual areas of tranzit because they are not real zombies maps, they are too small. The map design has clearly regressed from BO1 and people have noticed.
8) ditch any and all non-survival modes
-i'm not a genius, i just make conclusion based on factual evidence presented to me. Turned and Grief always have the least amount of players, always. all they do is dilute the playlist making it hard to find matches for real zombies such as Tranzit, Nuketown, and Die Rise. These are the three definitive zombie maps. Turned has to go primarily because every time you are the human and you get thwacked by a zombie it counts as a down and will affect ranking up which is partially(not entirely) based on K/D to a certain extent.
9)Tranzit, the lava, the fog, and the fetuses
-okay so tranzit is HUGE and i would love it if i actually could utilize the whole maps with out these stupid, trivial inconviences that make no sense and bring absolutely nothing to the zombies experience except frustration and anger and lessoning the desire to actually play zombies. The fog, which it creates no character impairment besides not being able to see the map, should clear when and if a player completes the Tower of Babbel easter egg, which i have. As for the fetuses and the lava, there should be a perk making an individual immune to one or the other. I hate them both and would prefer lava immunity because the galvaknuckles definitely help with the fetuses or denizens.
10)No mic = No dice. Success in zombies is entirely dependant on the communication of the team if youre not playing solo. If you dont have a mic then you are going to have a potentially bad zombs experience all the time. It does not require further explanation.
Proposition: install a new search preference that will match you only with people with mics, should that be your preference. The connection preference mechanic is pointless and not functional. I wait the same amount of time for a lobby with any setting in place.
11) Little Kids
Not much 3arc can do but i cannot ******* stand playing with kids. Its not even because they suck and sometimes(rarely) i can wrap my head around their squeaky voices but the fact is there always comes a time where they parents force the kid off the game for whatever the reason(dinner, bedtime, etc) and we will be in the 20s then everyone gets ****** out of a potential new record. The game is rated M, i really have no clue what they could do about this but if you are a little kid reading this: you're better off not using a mic and crossing your fingers that people arent paying attention when the match starts.
felt good to get that out there regardless if anyone from treyarch reads it, a lot of people i play with on zombs share very similar views and i always hear complaints about these issues not only on live but the forums as well.
I LOVE ZOMBIES, and the good news is that it's not completely ****** up yet like the multiplayer. It is the last real innovation to the franchise, a zombies experience completely unique and never seen before. I did not care for zombs in WaW but BO1 converted me forever. I bought into the Black Ops franchise soley because of one map: Ascension. I like that they tried something new with Tranzit but obviously needs some serious tweaking in order to speed up the pace of the game( it should never take more than an hour to reach round 15). I am not god, i do not dictate all that should and should not be with Call of Duty zombies but i do feel like these are valid points and if you don't believe me then you don't play nearly as much zombies as i do. I don't mean that in regards to skill or basic understanding of my post; i mean that you haven't talked to as many people and heard the same things over and over and over and over again.
Call of Duty as a whole makes way too much money to be using the same engine since 2006, that's right it is all the same CoD4 base engine but with different lighting. The progression of multiplayer has ended, there is no where they can go that they would want to risk going. This leaves us with zombies to provide fresh and new experiences in the CoD universe. key is to progress not regress, so when the sequel to a mode is released it should bare all the original traits of that mode(in this case, leaderboard highest round tracking despite someone leaving and the lobby leaderboard function in general) and improve on those features. Bo1 zombs plays better and smoother than BO2 zombies, for reasons beyond my knowledge.
Anyway I figure i'll get a decent amount of responses and i'll be honest; i'm not gonna reply to all of them. if you disagree and make a valid, reasonable arguement i will discuss with you. personal attacks and matters of opinion, i will not engage in discussion.