I don't want the community voting on maps. We would all end up in maps the size of an oil barrel. Like shooting fish in a barrel, except everyone is a fish. Give us a variety of map sizes. Give us tanks on the large maps, and Ground-to-Air weapons to shoot out UAV, choppers, etc. Make it more war-like instead of the "carnival shooting gallery" that Black Ops 2 has become.
To Treyarch I have some suggestions:
I second this post. Treyarch focuses too much on the future and what gadgets to use on the guns instead of focusing on the multiplayer and guns itself. I never played a game where you don't even need to aim down; however, you can just hipfire thru the whole match and get MAD kills.
The whole weapon rank is too easy, I liked how MW2 made it a challenge to unlock other attachments for your guns rather then just getting kills to unlock attachments. Treyarch focusing on 2030,instead of focusing on 2013. Every since treyarch introduced Target finder sight,that what almost everyone depends on and uses no matter what gun they use. I always been a player who actualy runs around and get kills, not depend on retarded gadgets on my gun. Both MW3 and BO2 is a terrible COD game, tell me why do I need 3 perks on BO2 to be invisible to everything; however, I'm not invisible to the Sentry Gun though?
Yes, Modern Warfare 2 messed up with the whole Tubing and One Man Army; nevertheless, it was the overall best COD game.