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      • 10. Re: Nerf The LMGs
        SitRepPro

        You've never played MW2 then.  OMA + DC with noob tubes.

        • 11. Re: Nerf The LMGs
          SitRepPro

          So explain why LMGs can't be accurate then.

          • 12. Re: Nerf The LMGs
            Run_N_Gunning_Camper

            Adam1234567893 wrote:

             

            However the LMGs accuracy isn't the problem it's the aim time it should be reduced cause it's kind of annoying when they aim faster then smgs...

             

            Are you sure about that? The stats disagrees with you.

            ADS times

            ARs: 0.25 (0.15 with Quickdraw)

            SMR: 0.275 (0.165 with Quickdraw)

             

            SMGs: 0.2 (0.1 with Quickdraw)

             

            Peacekeeper: 0.25 (0.125 with Quickdraw)

             

             

            LMGs: 0.45 (0.3375 with Quickdraw)

             

             

            Sniper Rifles: 0.4

             

            Ballista: 0.35 (0.2975 with Iron Sights)

             

             

            Shotguns: 0.25 (0.15 with Quickdraw)

             

            M1216: 0.2 (0.12 with Quickdraw)

             

             

            Handguns: 0.125

             

            Executioner: 0.2

             

            KAP-40: 0.1

             

             

            Launchers: 0.35

             

            RPG: 0.4

             

             

            Crossbow: 0.25

             

             

            Death Machine: 0.2

            War Machine: 0.3 @

             

            http://symthic.com/cod-bo2-stats

            • 13. Re: Nerf The LMGs
              Run_N_Gunning_Camper

              You're doing it wrong if you think it's overpowered.

              • 14. Re: Nerf The LMGs
                Run_N_Gunning_Camper

                I imagine the OP is the kind of player who keeps on charging a hardened position and then gets mad every time he gets owned. It's like those headless chickens who keeps rushing a camper using the same route without using any tactics. They don't see themselves as the problem and instead they blame the guns their enemies are using.

                • 15. Re: Nerf The LMGs
                  nuttin2say

                  While I always believe nerfing things is a bad idea ... the rationale behind this post is, frankly, wanting.

                   

                  I only recently started using sniper rifles regularly - after this nerf that supposedly happened. I'm not even sure which SRs were affected or how much they were affected. Nonetheless, assuming the most powerful SRs were nerfed, either the SVU and XPR were not involved or, holy cow all the SRs are extremely powerful.

                   

                  LMGs can be effective, no doubt about it. But to make them effective you pretty much have to accept the fact you're not going to be doing so in a glorious manner. Rushing LMGs is a most unwise strategy. Maybe that's your problem.

                  • 16. Re: Nerf The LMGs
                    darkrangeresp

                    So the LMG's need a Nerf? (Sorry folks this dipstick has this coming) So your suggestions is to make the LMG's less accurate at long range right ?  Well, let's see.  The LMGS have the slowest moving speed and 90%.  They have the slowest ADS at .45 seconds.  They have the slowest strafing while ADS (assuming not using stock).  Finally, they take 4 to 10 seconds to reload depending on which one you pick.  Here is a news flash for this idiot, LMGs suck at close range unless somebody walks into your sights.

                     

                     

                    So, if they suck at long too, and then they already suck at close range.  Then they just plain suck since the AR's control middle range pretty well. So, let's cripple a whole weapon class so you can have an easier time sniping like a little bimbo. 

                     

                     

                    Now let's see, LMGs are designed to hold down a line of sight.  So, if you are stupid enough to walk into that line of sight while the enemy is ADS on an LMG.  Then guess what, you just picked a gun fight at a horrble disadvantage.  If you want to beat an LMG player you need to force a close range fight with a quicker weapon, or use a sniper or AR to hit them from a direction they aren't looking, problem solved.

                     

                     

                    Seriously people, I want to thank 3arc for all their hard work here.  It's very difficult to get a game with 40 different weapons most of witch have between 9 and 16 attachmetns, 15 perks, 8 willd cards and 14 pieces of equipmet; and try to turn it into a huge match of rock paper scissors.  There were a few issues, but you have to admit they have done a really fantastic job at it.  The bottom line is, everybody plays their weapon to it's strengths.  If you bring the wrong gun to counter the other player's strategy or you play like a moreon.  They you lose, pure and simple.  Quit wasting all our time with these stupid "NERF IT NOW" topics and just enjoy the game. 

                    • 17. Re: Nerf The LMGs
                      Izjar11

                      darkrangeresp wrote:

                       

                      Seriously people, I want to thank 3arc for all their hard work here.  It's very difficult to get a game with 40 different weapons most of witch have between 9 and 16 attachmetns, 15 perks, 8 willd cards and 14 pieces of equipmet; and try to turn it into a huge match of rock paper scissors.  There were a few issues, but you have to admit they have done a really fantastic job at it.  The bottom line is, everybody plays their weapon to it's strengths.  If you bring the wrong gun to counter the other player's strategy or you play like a moreon.  They you lose, pure and simple.  Quit wasting all our time with these stupid "NERF IT NOW" topics and just enjoy the game.

                      I agree the developers put work into this, and for some kid to come along and say "nerf it now" just because they got killed a few times by it is totally dumb.

                      • 18. Re: Nerf The LMGs
                        x80relianthope

                        i think the lmg's should be nerfed a bit, cause while you stand there accuracy is still insane, either increase recoil a bit or at least weaken them a lil bit to make them more fair. not saying it needs to be done, but it would be better if the lmg's got nerfed a lil bit.

                        • 19. Re: Nerf The LMGs
                          Izjar11

                          x80relianthope wrote:

                           

                          i think the lmg's should be nerfed a bit, cause while you stand there accuracy is still insane, either increase recoil a bit or at least weaken them a lil bit to make them more fair. not saying it needs to be done, but it would be better if the lmg's got nerfed a lil bit.

                          Dude unless you think yourself bullet proof your rationale on this is wrong, of course some gun with 100 rounds will mow down people and they should for being easy targets. Learn to move better and stay out certain lines of sight and you will learn that the LMG class is not that tough. LEARN THE GAME

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