I'm cautiously optimistic. Black Ops 2 has had dedicated servers up since July but most of my games still feel like crap because I get dumped on a dedicated server thousands of miles away. If Ghosts' matchmaking is better and actually puts people in servers that are close to them, then it should be great, otherwise we won't see much improvement.
I was very optimistic about the release of BO1. (first game with odd lag based off worst ping in lobby)
Sort of optimistic about MW3 (2nd game with odd lag based off worst ping in lobby)
Cautiously optimistic about BO2 (third game with odd lag based on worst ping in lobby)
Down right pessimistic about Ghosts. (?)
Fool me once shame on you fool me twice shame on me fool me 3 times see a shrink.
I have my pros and cons.
No more host migration
No more dashboarding
No more unfair hit detection?
No more getting shot around corners?
No more jumping and skipping
No more host warrior for me
No more controlling the lobby
So i guess the pros out way the cons. But time shall tell. Just like back before Black ops 1. If you have a good connection, then you should have a good game.
Well it should be on a fair playing field. But you are right about distance to the server. But you will most likely be on a server close to you and in turn make it fair ground.
The players that this may hurt more than others, the ones that party up with friends in different regions. You will be selecting a server most likely closer to the host of the party than anyone else. If this is the case then i will say the game will play just like all older COD titles.