I think DA needs it more than Wiimote personally. The solution isn't to go back and forth adding AA one each controller until people are happy. Just take it off Wiimote and decrease AA for DA.
This won't happen because they want new players so they can make more money. Having AA helps. Not specifically saying that just for the Wii U either - all consoles.
I also think AA should decrease to zero gradually the longer you play.
This game needs a balance if you turn off the AA on the Wii remote do the same on the others I'm a Wii motions players I move around the maps all time never stop I need be faster for kill enemies but now enemis with AA have a advantages on me is really hard play without AA if you move around the map like me. Y never camp and them if you got AA and I don't obviously you got an advantage
What I think people are failing to accept is the fact that the wiimote was simply over powered (Pre-Patch, admittedly I haven't played since then so Im not too sure how it is now). Don't get me wrong, I like wiimote as much as the next guy, and I used it all the way from MWR up through MW3. With Black Ops II I changed to Wii U pro. While I still like the wiimote I found it incredibly frustrating watching people simply casually pressing the Z button while aiming in your general direction, and being able to get easy (non-skilled) kills. You might say I'm biased, but coming from someone who hasn't really played wiimote in two years, I decided to give it a try just to be sure. As I expected, it was incredibly easy to get smg, and assault rifle kills, both through exploiting the ridiculous snap-on Aim, and by getting easy hip fire kills. What people don't understand is that analog stick auto-aim is nothing close to what wiimote's was, and while people like to think that wiimote takes more skill to use than CCP, Gamepad, Wii U Pro, it honestly doesnt