So, I am honestly worried about the clan wars. Right now the league-play replacing clan vs clan is just inferior on a multitude of levels and I am hoping that clan wars will be different, that being said I'm skeptical. Infinityward has a record of not supporting competitive Call of Duty the way Treyarch does, however that doesn't mean that can't change. Here are some suggestions for clan wars/clan vs clan that can also be used to help GB/MLG.
1. Clan vs Clan should ban according to MLG/GB rules
The senior community manager Tina Palacios said "it's going to have MLG rules and it's going to be 4-on-4 multiplayer, I think fans are going to be really excited for that." However this promise has not came true. The offical rules as it stands now is present here Call of Duty: Ghosts Rules - Ghosts 4v4 Kick Off Tournament Tournament - CoD: Ghosts for PlayStation 3 (PS3) - GameBatt…
2. Bring back Capture the Flag and Hardpoint
Capture the Flag should be extremely easy to bring back, just like S&D. It's already been coded for by the company and can be as simply as placing flags on each map. Hardpoint however might be a little difficult but then again infinityward is known for creating many new gametypes like kill confirmed, infected, cracked, etc. Get these gamemodes in the rotation of clan vs clan. This will also help MLG. These gamemodes are not inheritly campy or 'cheap'. They are known for their skill oriented gameplay.
3. Get rid of Blitz and Domination on the Clan vs Clan rotation
Blitz isn't only what many call 'cheap' but it isn't extremely skill orientated. Theres not really any point in defending something that can be scored on even if the runner dies. Domination however is a little different, it is more skill based but it tends to be a camp-fest like teamdeath match. I'd be ok with domination staying however I would prefer it being replaced with Hardpoint (let CTF replace Blitz).
4. Make Clan vs Clan separate from public matches
It's annoying that right now clan vs clan is based entirely off public matches. Everything is suppose to be unlocked so no player has an unfair advantage just because they are higher level in public match. This goes again with the banning of certain things, it should be different from regular public match.
5. Make Clan vs Clan stats separate from public match stats
It's ridiculous that a win against noobs is the same against a win against pros (the same can be said about losing). Also, its important to know the difference between the two, maybe I want to track my competitive wins but I can't unless I write them down. Even then, it based on my word and not the system's. This goes along with making clan vs clan separate.
6. Ensure that there will be leagues/ladders based on competitive play
I'm fairly certain this is the whole premise behind clan wars but please make this not go into public matches. It would be a shamed if they did what they did in mw3 with having objectives to pub stop and farm for lobbies. Have clan wars be based on competitive play, this means clan vs clan. Don't make this whole thing go into a "who's the biggest pub-stopper" game. Also, try to emulate the league-play system and let each win count as much as each lost when deciding a clan's rank.
7. Do not allow the ability for clans to back out of lobbies
Just like black ops 2 and league play, make sure that clans don't farm for weaker clans to exploit the system. Of course one can always dashboard but it should be made harder to do so less people do it
Any other suggestions or crticisms? Tweet @teanah if you think these should be highly considered.