I don't know about the rest of you, but this has to be one of the dumbest things included in any Call of Duty title. Field Orders are extremely easy to complete, handing someone a streak that kills everyone on the map and destroys all equipment is just flat out stupid. Below is a prime example of why this is a failure. After some crappy luck to start off a game of FFA spawn wise, I start to go on a nice little tear and then bam...kid going negative gets a KEM care package. Nothing else to do besides rage quit
sadly thats one of the things with the game but there was no need to rage quit you could of went on and finished the game and still won it would of only gave the player 6 kills and if he was as bad as you say he was it would of been nothing to worry about...
KEM on a Care Package only appears on that map. It's the dynamic element on that map. How do you suggest they activate the dynamic element on that map instead?
They can maybe actually earn their KEM like good players have to do? lol
It's not about getting it legit. It's about the dynamic element of the map similar to the Salvo, Satellite Crash, Sabotage, and Mortar Barrage. The dynamic elemnts always comes in a Care package after achieving a FO.
I would've easily won no questions asked, however I find it ridiculous that I'm gonna be forced off a decent streak by some lucky scrub who cant even hold a positive KD in FFA because he completed some lame Field Order. If anything the lobby should be thanking me for rage quitting, made their lives easier
Make it like the Satellite Crash on Whiteout. Have it destroy and alter the map without killing people. No issue with that, have an issue being forced to eat a death because the game decides the kid who is 4-13 somehow deserves a free multikill.