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      • 130. Re: Ghosts PC Updates (11/19/13)

        Candy why were the people with DirectX 10 cards left out in your opinion. Allot of us in today's economy just can't go out and upgrade with new $200 cards and/or new systems. Why wasn't there an option to play either DirectX 10 or 11. Very frustrating.

        • 131. Re: Ghosts PC Updates (11/19/13)

          Hello ??

           

          Nice that you released a 500 MB Patch but didnt manage to resolve the "ApphangB1" and "Graphics driver restarted" errors that CRASH the game totally random !

           

          I sound harsh ? YEAH i indeed sound harsh when i purchase a 60 euro game and can play only 2-10 minutes then crash while a month later nobody fixed the problems !!

           

          I have 18 actual gametitles installed on my system, ALL of them run just FINE except THIS piece of ******** !!

           

          Ive started a thread about the problems on 07.11.13 and that in finest begging, absolutely nonerage language, guess who took notice of IW ? NO ONE !!

           

          Once again:

           

          System:

           

          CPU: Intel i3 3225

          MB: Gigabyte Z68X-UD3H-B3

          RAM: 2 x 4GB Kingston 1333

          VIDEO: Radeon 6870 1GB

          OS: Windows 7 64 Bit

           

          ALL systemdrivers (INF, Network, Graphics, Sound, DX) are up 2 date !

           

          So tell me IW, why ANY recent game runs just fine on my system and YOURS even when patched does STILL crash ?

           

          Iam a person who really loves miracles, so please IW, explain me this one !

           

          THX.

          • 132. Re: Ghosts PC Updates (11/19/13)
            • Still getting lock-up, then disconnected from servers in MP
            • Happens once or multiple times during each gaming session
            • I lock up, wait, it times me out, then I go back into lobby. I can then have friends reconnect with me, or I with them and keep playing.  Many times I will be able to go right back into the same server I just locked up in.
            • Lobby is jerky and I have locked up in their as well.  Same issue, I wait - the freeze goes away, I can then keep playing.

             

            I do love the support questions, its always about my PC not the fact that its the same issue on most PC's - (facepalm) - and I can run anything in full eye candy - but this game. The only thing I cannot do is run this game in Ultra or maxed out - I have to set it all at manual and normal to keep it from freezing up more than it does now.  I do like to play online, but this gets rather frustrating.

             

             

            My Spec's (Grab some tissue - Geek porn ahead)

            http://hardforum.com/showthread.php?t=1732237&page=33

             

            COMPONENTS:

            • Chassis: Mountain Mods Extended U2-UFO (Modified) & Water Barrel 24
            • MB: Asus ROG RE4
            • CPU: Intel 3930K @ 4.6Ghz daily/OC @ 5.3Ghz - all 6 cores/12 Threads
            • RAM: G.Skill Ripjaws Z 1866Mhz 8x4GB (32GB)/OC 2133Mhz Solid
            • GPU: EVGA GTX 680 4GB x3 - 3-Way SLI
            • S/C: Asus Phoebus Xonar 7.1
            • SSD1: 2x Corsair Force GT 120GB RAID 0 - Boot
            • SSD2: 2x Patriot Pyro SE 120GB - Programs
            • HDD1: Toshiba 2TB 7,200RPM 6GB SATA
            • DVD/BR: Asus 12x Blu Ray DVD/R/RW
            • PSU: LEPA G1600 1,600W PSU/1,700W PEAK - MOST SOLID/STABLE PSU EVER!

             

            COOLING

            • Coolant: Primochill Performance Blood Red
            • Coolant Tinting: Primochill Dye pack (Used Blood Red, UV red, and Black)
            • Tubing: Primochill Advanced LRT Clear 3/4"OD x 1/2" ID
            • Fittings: Bitspower Black Sparkle finish - tons of fittings
            • Quick Disconnects: Bitspower Black Sparkle
            • RAM Blocks: Bitspower Universal RAM Cooling Blocks - modded
            • CPU Blocks: Watercool Heatkiller CPU v3 - modded
            • GPU Blocks: Watercool Hole Edition Heatkiller w/Custom Backplates - then modified
            • MIPS Block: EK RE4 Water Blocks Modified
            • Pumps: Aquacomputer VPP655 x4
            • Pump Dual Mod Tops: Bitspower
            • Pump Controller: Koolance Dual 24v Pump Controller (Front panel)
            • Reservoir 1: 2x Bitspower 250mm Z-tube Clear
            • Reservoir 2: Primochill 400mm CTR Clear w/Advanced top
            • Fan Controller 1: Bitfenix Recon 10w per ch/5 ch
            • Fan Controller 2: Bitfenix Recon 10w per ch/5 ch
            • Fan Controller 3: NZXT 5ch @ 30w per ch
            • Fans Front (Push): 9x 120x25mm SilenX Effizio EFX-12-15 15dBa 74CFM
            • Fans Front (Pull): 9x 120x38mm SilenX iXtrema IXP-76-18 18dBa 90CFM
            • Fans Rear (Push): 9x 120x25mm Bitfenix Spectre Pro Red LED 18.9dBa 56.2CFM
            • Fans Rear (Pull): 9x 120x25mm Enermax Magma UCMA12 18dBa 69.5CFM
            • Fans Top: 5x 120x25mm Xigmatech Crystal Series LED Red CLF-F1252 19dBa 61.3CFM
            • Radiator 1: Swiftech Performance 360
            • Radiator 2: HW Labs Black Ice Xtreme 360
            • Radiator 3: Alphacool UT60 360
            • Radiator 4: Watercool MORA-3 1080 (9x120)
            • Flow Indicator (Analog): 2x Bitspower Flow Indicator
            • Flow Meter: Koolance FM17N + Koolance Flow Meter Readout (Front panel)
            • Temp Displays: XSPC v2 Temp Readout Red (In/Out Temps - Front panel)

             

            CUSTOM CABLES

            • Sleeving used was Lutro0 Customs Coreless Paracord (Imperial Red, charcoal, black).

             

            PERPHERALS

            • 24" Monitor: 3x Asus VW246 1920x1080 @ 60hz
            • 27" Monitor: 1x Asus VG278HE 1920x1080 @ 144Hz
            • 3D Control: Nvidia 3D Vision 2 kit
            • KB: Logitech G19
            • Mouse: Razer Naga Molten Edition
            • GP: Razer Nostromos
            • HP1: Razer Tiamat 7.1
            • HP2: Razer BlackShark Expert 2.0
            • Tactile: Buttkicker Gamer 2
            • Speakers: Klipsch HD500 7.1 Surround
            • Receiver: Yamaha RX-V567 7.1 110w per Ch Receiver
            • 133. Re: Ghosts PC Updates (11/19/13)

              Why don't they have telephone support?

              • 134. Re: Ghosts PC Updates (11/19/13)

                What about Crossfire? SLI? MultiGPU? Nothing from AMD or you guys! I wont buy the game until it works on my system! Never had a problem with any of the past COD games except for this one!

                • 135. Re: Ghosts PC Updates (11/19/13)

                  this one & black ops 2, other ones are good. & why only an app for ghosts? No access to computer & why not Elite be connected?

                  • 136. Re: Ghosts PC Updates (11/19/13)

                    STILL lag in multiplayer / STILL audio-dropouts in campaign (cutscenes)

                     

                    It´s ridiculous AFTER the patch now i got Texture-bugs in singleplayer AND Multiplayer......

                     

                    I WANT MY MONEY BACK!

                     

                     

                    2 weeks and still can´t play the game!

                    • 137. Re: Ghosts PC Updates (11/19/13)
                      Momba1

                      In simpler terms SLI/CF are a fail even after the patch and you'll still strobe even if you don't lock-up.

                       

                      Ghosts is designed to work on Consoles and is (horribly) ported to work on a PC, so make your PC more like this -> Xbox One and it should run fine. Try running at Stock.

                       

                      I don't have your over kill build, but my i7-3930K @ 4.8/1.4, SLI GTX 770's, 32GB RAM doesn't constantly lock up either...

                      • 138. Re: Ghosts PC Updates (11/19/13)

                        As mentioned in the thread a lot of people on steam are having issues with textures not being rendered properly with resolutions higher than 720p. Please fix this because it's really annoying.

                         

                        Muddy/Low res textures on highest settings :: Call of Duty: Ghosts General Discussions

                         

                        Proof

                        http://i42.tinypic.com/xbcrrn.jpg

                        http://i43.tinypic.com/vo0w0h.jpg

                        http://i39.tinypic.com/10frv6c.jpg

                        • 139. Re: Ghosts PC Updates (11/19/13)

                          This did not fix ANY of my FPS drop issues. For example the map Sovereign is unplayable. Oh and also how the hell can you add dual rendering in such a badly optimized game? I ran BF3 on ultra with steady 60 FPS.

                           

                          Windows 8 64bit

                          AMD FX-4100 3.6Ghz

                          Amd Radeon HD 7850 (900 Mhz)

                          8GB RAM

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