The MSBS assault rifle is a very OP 3 round burst weapon, I have came into conclusion that each bullet of the MSBS does 50% + damage! There for only 2 bullets of the 3 round burst is enough to kill someone.
The I.E.D lethal equipment is also very OP just for the fact that it almost looks like a peace of dirt that is just laying on the floor, its almost impossible to see, and once you set off one of those things, they give you no time to get away, I'm not saying you should make the I.E.D useless no, it simply just needs some balancing.
agreed I have been multiple times with the msbs with only one or two of the shots actually connecting with my character. I have also seen the msbs with full auto still ridiculous if you can handle the recoil properly. As for the IED it is kind of OP. I think the idea of the IED is good but when you are running by one you literally hear two beeps then BAM you are dead. I think they need to delay the explosion to at least 4or 5 beeps so people have enough time to react. That would be the only fair thing I can think of. In conclusion there are many guns that need to be nerfed and some need to be buffed.
Alot of the users will oppose, but I have to agree, and I try to use everything across the board to not be sucked into specific setups.
IED damage is where it should but, in an average lobby, the timer is way too fast. If you get a good lobby theyre easily avoidable though.
I won't comment on the MSBS users because it'd be offensive for the forum, I don't need to say more about it.
I hate the IMS also its way op it should be like the bouncing betty on BO2 where you can hear it go off and have enough time to react to hit the ground so the explosion goes over you cause the IMS sends the explosive into the air not toward the character. Yes it does need to be nerfed and adjusted so you can dodge it like a bouncing betty.