I need to report a ADS/Fire blocking bug/exploit for PS3. Can I do that here?
There's a bug or glitch in the game that actually stops bullets from coming out of my gun when the sight dot is on the player. Not very many people have this glitch, I see maybe 1 person in 100 that use it. So basically here's what happens. I will be ADS'd in slightly off to the right of an enemy, and I start firing with the LMG. As I hold down the fire button I turn slowly left to put my sights directly on top of the enemy, when my sight dot is on the enemy player the gun refuses to fire, then if I move past the enemy to the left it starts firing again, so I continue to hold the fire button down and move slowly to the right to get my sight dot back on the enemy player, once on top it stops firing, no bullets will come out of my gun. I did discover a way around the glitch, if I ADS back out, then ADS in while firing with the sight dot on the enemy it will give me hit markers. Plus the mere fact that my sight is on the enemy, if I switch to hip fire it gets hit markers, but if I ADS in first, then shoot, no bullets will come out of the gun unless I move my sight off of the enemy.
I think most players don't know about this glitch because they don't ADS in until they see an enemy, but because the ADS is so slow with the LMG I usually ADS before turning corners to face enemies that I know are there because of Amplify, thus I now see at least 1 player each night across about 3 hours of game-play that glitches in this way the entire match. It is also extremely hard to catch these glitches on longer shots because you have to tap fire to avoid kick, so it's hard to tell if the bullets are missing because it won't let them come out when the sight dot is on the player, or I'm simply not pressing the button at the right time. Previously I had been using rifles and assault, and I only ADS'd in when I saw the enemy, so I just thought I was missing or ran out of bullets, so I switched to the LMG so that I can drag fire across enemies and it became obvious that this is a glitch. Please look into it. Thanks.
I had mentioned in an earlier post a similar glitch where instead of blocking bullets it would actually force me out of ADS back to hip fire when my dot touched the enemy. This was extremely confusing because if I would ADS in at any other time it at say a wall it would stay, but as soon as certain players ran under my sight dot it would force me out of ADS, even if they were on the other side of a wall. I believe that whoever developed this exploit accidentally got the 'block ADS message' and 'block FIRE message' confused at first, but in the latest exploit they fixed the mistake and now cheaters have a way to properly block bullets instead of just force us back to hip firing with whatever cheat process they are using.